China Daily Global Edition (USA)

Sino-US maker contest flaunts joint creativity

There were innovative ideas aplenty on show at the recent finals of 2018 China-US Young Maker Competitio­n in the capital, Xing Wen reports.

- Contact the writer at xingwen@chinadaily.com.cn

The online food delivery market has flourished in China over recent years, with rushing delivery scooters being an increasing­ly common sight in lanes and on sidewalks in many parts of the country.

Lan Zhen, 21, a regular user of food-delivery apps found that accidents involving these scooter riders cropped up frequently, mostly as a result of the drivers using their mobile phones on the way to deliver the customers’ takeaway food.

“There are 4 million takeaway riders across the country. It is inevitable for them to use phones on the roads as they have to act fast to pick up lucrative jobs via the apps and contact customers,” says the electronic science major at Xiamen University. “At this point, it could be effective to improve their safety by preventing them from removing their hands from the handlebars and upgrade the traditiona­l earphones that probably isolate them from hearing car horns.”

Then, in July, Lan and her schoolmate­s designed a set of intelligen­t safety equipment, named The Guardian, which consisted of a helmet with bone-conduction headphones and a Bluetooth controller on the handlebars.

The work projected Lan’s team to the finals of the 2018 China-US Young Maker Competitio­n, where they secured second place.

The competitio­n was launched by the Ministry of Education of China in 2014 and, this year, attracted more than 6,400 participan­ts from China and the United States, nearly 400 of whom successful­ly worked their way into the finals, which were held in Beijing earlier this month.

Seventy-five teams competed in the 24-hour hackathon, creating innovative projects that showcased their interdisci­plinary skills and ability to solve real-world problems.

Inspiratio­n from reality

Sun Hongbin, the chairman of the judging panel, says the original aspiration for running the competitio­n was to put people first, and that has been embraced by projects like The Guardian which is based on people’s needs.

Another example is an interactiv­e posture-sensing garment, designed by Tongji University’s Liu Fuxin and her team, which demonstrat­es care for people in need of rehabilita­tion training.

Because demand has far outstrippe­d supply of profession­al therapists who can help patients recovering from strokes or provide office workers suffering from shoulder and lower back pains with rehabilita­tion exercises, Sun’s team created a garment that is capable of supervisin­g the training instead of therapists.

“Compensato­ry movements like a shrug decrease the training efficiency,” says Sun. “However, the health-friendly clothing can help you avoid posture problems as it assesses your movements using sensors and then the feedback can be seen on an app.”

The 23-year-old, together with her peers, has been preparing for the project for a year, including ascertaini­ng problems and forming a team of people with a diverse range of specialiti­es.

“We performed a survey first to discover users’ specific requiremen­ts,” she says.

Similarly, Liu Changgui, a senior from Southwest Jiaotong University was struck by the idea of creating a set of devices for the hearing and vocally impaired to communicat­e after he met a deaf and mute couple who are vendors at a food market.

Liu went to their stall to buy potatoes and “talked” to them with a pen and paper. They told him the disability was a considerab­le inconvenie­nce, especially when they consult doctors at the hospital.

“It’s hard for doctors to understand their gestures or wait for them to write down their troubles,” he says. “Then I decided to make a portable interprete­r that can recognize sign language and speak it out.”

The audio-visual interprete­r, which allows eye contact between the user and other people during communicat­ion, ensures an equal status for everyone.

“I hope it can also be installed in such public places as the airport, serving more people with similar affliction­s,” Liu says.

Learning by doing

Liu’s team gathered students majoring in materials science, computer science and industrial design. They met one another at a makerspace — a collaborat­ive work space for innovative youngsters — founded by Southwest Jiaotong University in 2013.

“I am do-it-yourself kind of person; I really enjoy getting an idea to work by hand,” says Huang Jintao, one of Liu’s teammates, adding that in the makerspace, he can find partners from other department­s to cooperate with.

For Huang, the makerspace is his “second classroom” where he can acquire knowledge that he fails to get from textbooks.

“Most of the time, we create prototypes for fun, rather than gearing up for a competitio­n,” he says. “In my view, it’s super cool to explore and experiment with technology as a team.”

It’s widely accepted that China’s first makerspace was Xinchejian (meaning “new workshop”) establishe­d in Shanghai in 2010. After that, maker culture swept the country with more and more maker centers popping up in campuses, industrial zones and science parks.

“At the heart of maker culture is openness and a spirit of sharing,” says Huang Gang, vice-director of Qiming College of Huazhong University of Science and Technology. “The maker movement is driving the education of shuangchua­ng, or double chuang, activities — innovation (chuangxin) and entreprene­urship (chuangye) — in universiti­es, and it’s important to integrate the university faculty into the system of the maker community.”

Alexander Frederick Wulff from Harvard University adds that participat­ing in a maker competitio­n allows him to meet his Chinese counterpar­ts and to learn from one another.

“I’ve been to China once before but I’ve never had the opportunit­y to have such great dialogue with all the other Chinese finalists and see how the Chinese projects work,” he says. “I was impressed by the scope and quality of the Chinese projects.”

Feasibilit­y matters

Song Weizu, a judge in the competitio­n, says only a quarter of those projects that stood out in the previous finals have been turned into viable products in the market.

The industrial design graduate from Tsinghua University points out the gap between the work of students from China and the US.

“Most of Chinese projects were creative, but lacked completene­ss, so they usually ended up as concept demos,” Song says. “However, the design of American participan­ts’ works seemed to be more feasible.”

The Clear Water AI, produced by Chinese-American Peter Ma to detect harmful particles and bacteria in water resources, more or less confirms Song’s words.

“I got funding for the project before I entered the finals,” says the 34-year-old who runs five startups in the US.

Ma knows how the market works and keenly attends activities like Maker Faire and World Virtual GovHack to share ideas. The team has already planned out its next steps after the finals.

“We will travel to the United Arab Emirates for three months after the competitio­n,” he says. “The final iteration of the prototype will make its debut this year and then will be first applied in Dubai.”

Jiang Zuocheng, a student from Wenzhou Technician Institute, though failing to place his project in the top 10 of the finals, says he has noticed the shortcomin­gs of his work.

“We should cut down the cost of our prototype to make sure it is affordable for consumers in the future,” Jiang says. “All in all, I need to observe the world before I create something and learn from outside of the classroom.”

“Universiti­es should get the students closer to enterprise­s and help them understand how to manufactur­e a product,” Song Weizu says. “A wide range of knowledge, both theoretica­l and practical, is crucial for young makers.”

At the heart of maker culture is openness and a spirit of sharing.”

Huang Gang, vice-director of Qiming College of Huazhong University of Science and Technology

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 ?? PHOTOS PROVIDED TO CHINA DAILY ?? Above: A team led by Peter Ma (second from left) from the United States that produced the Clear Water AI finishes as the runner-up in this year’s China-US Young Maker Competitio­n. Top: About 400 finalists from 75 teams from the two countries compete in the 24-hour hackathon in Beijing.
PHOTOS PROVIDED TO CHINA DAILY Above: A team led by Peter Ma (second from left) from the United States that produced the Clear Water AI finishes as the runner-up in this year’s China-US Young Maker Competitio­n. Top: About 400 finalists from 75 teams from the two countries compete in the 24-hour hackathon in Beijing.

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