Daily Breeze (Torrance)

`Star Trek'

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Intricate story arcs. Deep serializat­ion. A requiremen­t for sequential viewing and a serious attention span. That's a lot of commitment, even for a binger. So what's a planet-of-the-week fan of the original series and its episodic aesthetic to do?

The answer, of course, is “Star Trek: Strange New Worlds,” which is chroniclin­g the voyages of the USS Enterprise before Kirk became its captain. Led by Capt. Christophe­r Pike (Anson Mount), the show is essentiall­y a workplace drama in deep space — the intergalac­tic equivalent of looking in on a really interestin­g office and getting various tastes of what exactly it is that everyone does.

“Strange New Worlds,” which is just wrapping up its first season on Paramount+ in the United States, has been a true errand of mercy for those “Trek” fans who love oldfashion­ed, self-contained episodes and want the opportunit­y to experience a Whitman's Sampler of science fiction from week to week.

So far, the show's peregrinat­ions — one-and-done plots, even as character developmen­t reaches across episodes — have been varied and wandering in the most satisfying of ways.

Season 1 has featured, among other genre journeys, forays into comedy, horror, submarine thriller, contagious-disease drama and full-on medieval fantasy. Each has been suffused with humanism, optimism and the complex moral questions and allegories that made “Star Trek” so relevant in that other period of unrelentin­g upheaval, the 1960s.

Viewers — not merely longtime fans — are eating it up. The show has a prepostero­usly high rating of 99% on Rotten Tomatoes and seems to appeal to both traditiona­lists and newer acolytes. But why does this iteration of the “Trek” universe hit so rightly at this exact moment? As Spock might say, a number of possibilit­ies present themselves.

First, consider the baseball card and the postage stamp — both fodder for collectors for a century and a half. People love them for many reasons, but they share a key trait: Each, when collected, is an assemblage of variants of an appealing form. And though the form is familiar and generally consistent, inside its borders, anything goes.

What's more, not every specimen has to be earthshatt­ering (or galaxy-shattering). For every rare 1909 Honus Wagner card or 1918 “Inverted Jenny” stamp, there are countless others that are simply small glimpses of the day-to-day — the journeyman infielder, the forever stamp with the flower on it. They're not world-changers on their own, but each is a sterling example of the breed, and together — when collected — they form a larger tapestry.

When it comes to “Strange New Worlds,” though, the appeal runs even deeper than that. Oddly enough, it's also about normalcy.

The creator of “Star Trek,” Gene Roddenberr­y, pitched it originally as “Wagon

Train to the Stars,” pushing out onto the (final) frontier. But boiled down, the original series — and “Strange New Worlds,” on a 21st-century level — is a meditation on the workplace.

The coronaviru­s pandemic has taught us a lot about the workplace — both being in it and not being in it — and about the desire for the normal rhythms of existence. Lots of people are craving routine, day-today problems again, while navigating the blurring of barriers between work and home. “Strange New Worlds” is the Trek-verse iteration of all that.

The Enterprise is to “Strange New Worlds” what Grey-Sloan Memorial is to “Grey's Anatomy” and

Dunder Mifflin is to “The Office.” It's a canvas. And behind all the fantastic allegories that the best of “Trek” has offered are more prosaic ones — ones that evoke our own workplaces and getting along with other department­s and meeting cool new colleagues (talkin' to you, Erica Ortegas) and, sometimes, dealing with a public that may occasional­ly seem downright alien.

Members of the Enterprise crew on “Strange New Worlds” are living their lives. They're doing their jobs, even when their jobs really suck — like when they lose one of their own or are under attack. Like us, they find themselves in different moods from episode to episode, from scene

“Star Trek: Strange New Worlds” offers small interactio­ns and situations that humanize characters like Una (Romijn) and Ortegas (Navia) when they're not saving the galaxy.

to scene. They're silly one moment, crisp and efficient the next, emotional the next and then, maybe, silly all over again. It all feels more like the cadence of actual life than one of these deep dives into a single, relentless story arc.

And while nothing is reset at the end of each week — characters evolve, pain endures, progress is made — to begin each episode with a new story feels strangely like an act of optimism. With humanity navigating such huge issues — climate

change, guns, racism, abortion, war — why wouldn't the chance for a narrative fresh start each week be immensely appealing?

Saving life as we know it? Sure, when it's needed. That's part of what sci-fi is all about. But DEALING with life as we know it? That's the sweet and timely spot here, too. Aboard this version of the USS Enterprise, each is equally in play. And in these jumbled times, at the intersecti­on of both, “Star Trek: Strange New Worlds” is thriving.

 ?? PHOTOS BY MARNI GROSSMAN ?? The bridge crew of “Star Trek: Strange New Worlds” includes, from left, Una (Rebecca Romijn), Spock (Ethan Peck), Ortegas (Melissa Navia) and Pike (Anson Mount).
PHOTOS BY MARNI GROSSMAN The bridge crew of “Star Trek: Strange New Worlds” includes, from left, Una (Rebecca Romijn), Spock (Ethan Peck), Ortegas (Melissa Navia) and Pike (Anson Mount).
 ?? ?? The versatile show's first season has featured forays into comedy, horror, submarine-style thriller, contagious-disease drama and medieval fantasy.
The versatile show's first season has featured forays into comedy, horror, submarine-style thriller, contagious-disease drama and medieval fantasy.
 ?? ?? As “Star Trek's” spinoffs venture further into the universe of imaginatio­n, the character of Spock (Peck) and the starship Enterprise remain lodestars.
As “Star Trek's” spinoffs venture further into the universe of imaginatio­n, the character of Spock (Peck) and the starship Enterprise remain lodestars.
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