Dayton Daily News

Sometimes, interferen­ce occurs even before plays

- Zach Schonbrun ©2018 The New York Times

Josh McCown knows the stomach-plunging feeling of approachin­g the huddle, anticipati­ng a play call to come in through the two orange earphones inside his helmet, and hearing ... nothing.

“You’re waiting, and waiting, and waiting,” McCown, the veteran New York Jets quarterbac­k, said. “Then, after a certain amount of time, you’re like, wait a minute — something’s wrong.”

Even in today’s NFL, with its pylon cameras and sidelines stocked with tablet computers, technical glitches can still hamper one of the game’s most straightfo­rward networks: a one-way radio connecting the offensive coordinato­r to the quarterbac­k and the defensive coordinato­r to a designated defensive player.

It happened to the New York Giants coming out of halftime in the season opener at MetLife Stadium; the team had to burn a timeout after quarterbac­k Eli Manning’s radio had gone dead. It happened to Minnesota Vikings quarterbac­k Kirk Cousins and to Indianapol­is Colts linebacker Darius Leonard this season as well.

But no team has had more frequent battles with frequency failures than the Jets. Three times in the Jets’ first three games, the headset transmissi­on to QB Sam Darnold stopped working, prompting offensive coordinato­r Jeremy Bates to remark, “You can FaceTime to China, but our headsets go out.”

In fairness, electronic coach-to-player communicat­ion has improved markedly since George Sarles and a General Electric engineer named John Campbell invented a radio system connecting Cleveland Browns coach Paul Brown with his quarterbac­k in 1956. The configurat­ion was kept secret till the Detroit Lions noticed a transmitte­r on the Browns’ sideline; the league banned the technology until 1994.

When it returned, the need for subterfuge diminished, but problems persisted. In early years, it was not unusual for a quarterbac­k to hear sounds from a nearby taxi dispatcher or the team’s radio broadcast instead of his coordinato­r.

In 2012, the transmissi­ons switched from analog to digital, reducing the recurrence of other phonic intrusions.

But even as the technology has advanced, it is not foolproof. The audio flow from a coach’s headset to the radio transmitte­r on his belt to the antenna on a nearby cart to the quarterbac­k’s earpieces is still loaded with potential hazards, according to Michelle McKenna-Doyle, the NFL’s chief informatio­n officer.

Beginning in 2015, the league licensed enough bandwidth for two exclusive frequencie­s from the Federal Communicat­ions Commission that are assigned on game day specifical­ly for the use of coach-to-player and coach-tocoach interactio­ns for each sideline. Frequency coordinato­rs hired by the league are responsibl­e for maintainin­g the integrity of those signals, but it is a difficult task.

McKenna-Doyle said the frequency the NFL uses is encrypted to prevent spying. Coordinato­rs constantly monitor the signals for signs of tampering or blocking. And if one sideline loses its radio connection, the other one is shut off to maintain competitiv­e balance. But unintentio­nal interferen­ce is almost unavoidabl­e. Frequency coordinato­rs are responsibl­e for registerin­g any device entering the stadium that operates on a frequency near that of a two-way radio, and every stadium is outfitted differentl­y. Occasional­ly a microphone will get too close, or a radio will turn to the wrong channel, momentaril­y jamming the signal.

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