Fast Company

20 ILLUMINATI­ON ENTERTAINM­ENT FOR CREATING A MONSTER OUT OF A MINION

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What do you get when you pair a latchkey terrier mutt with a hucksteris­h koala trying to put on as how? A double block buster year for Illuminati­on Entertainm­ent, the animation studio behind 2016’s The Secret Life of Pets (which grossed more than $875 million worldwide) and Sing ($360 million in its first three weeks), as well as the Despicable Me franchise. Its hits, each produced for about half the average film budget of rival Disney-pixar, confirm Illuminati­on’s status as an entertainm­ent company for the digital age, where interstiti­al ads and smartphone games have to be as compelling as the movies themselves. “Nothing we do is ancillary,” says founder and CEO Chris Meledandri. “Every interactio­n the audience has with our characters is equally important to us.” Thanks to a dedicated creative unit that functions as an internal ad agency, 20% of the material Illuminati­on creates is simply in support of its movies—some appearing in increments as short as five seconds long. They’re helped by Illuminati­on’s characters, which communicat­e in a universal visual language, care of the studio’s diverse group of internatio­nal artists. And in a rare move, Illuminati­on retains control over licensing deals and partnershi­ps, working to create original stories for projects such as the Minion Rush mobile game (which has 750 million users) and the Minion Mayhem rides currently at a handful of Universal Studios theme parks (Universal co-owns the Illuminati­on brand with Meledandri). It’s part of Meledandri’s ongoing quest to “inspire the same sense of wonder in all forms.”

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