Foreword Reviews

The Adventures of Kung Fu Robot

How to Make a Peanut Butter, Jelly & Kung Fu Sandwich

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Jason Bays, Andrews Mcmeel Publishing Softcover $9.99 (208pp), 978-1-4494-7963-3

A robot who knows Kung Fu and loves peanut butter and jelly sandwiches battles a chicken who aims to, of course, steal all the peanut butter and jelly he can find, in The Adventures of Kung Fu Robot: How to Make a Peanut Butter, Jelly & Kung Fu Sandwich, by Jason Bays.

If that sounds a bit wacky, it is—kung Fu Robot began as an app that’s now been downloaded over half a million times, with games like “Whack-a-ninja” and “Unicycle Race.” The games aren’t particular­ly original in their basic execution, but they’re done with great style, outstandin­g art, and an offbeat sense of humor, and the same can be said about the story told in the graphic novel.

Kung Fu Robot and his best friend and sidekick, a nine-year-old boy named Marvin, battle against a horde of ninjas and their commander, the evil Kung Pow Chicken, who is behind a series of peanut butter and jelly thefts. The book is heavy on action, which keeps things simple and fast-moving, and also gives the opportunit­y to show off some augmented reality features. By downloadin­g the free app and using the “Kung Fu Vision” feature, special add-ons, sound effects, and games can be unlocked by scanning the appropriat­e page in the book.

The dialogue is fast-paced too, with ongoing commentary by Kung Fu Robot, including amusing little asides like “That worked out differentl­y in my head.” Why does a robot need to eat anything, let alone PB&J sandwiches? It’s not important, because the primary goal of The Adventures of Kung Fu Robot is easily forgettabl­e fun, which it delivers, in loads—the perfect recipe for the eightto twelve-year-old intended audience.

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