Las Vegas Review-Journal

‘Maze Runner’s’ momentum stalls in third entry

- By Jake Coyle The Associated Press

Moviegoers who come late to the “Maze Runner” franchise, which now numbers three, will doubtless have one very reasonable question: Where, pray tell, are all the mazes I was promised?

Alas, the maze of “Maze Runner” — referred to as “the Glade” by the few dozen teenagers who were mysterious­ly dropped into it — has been in the rearview since the first 2014 installmen­t, a modestly budgeted YA adaption and a bit of a “Hunger Games” knockoff. But what the two sequels, first “Maze Runner: Scorch Trials” and now “Maze Runner: The Death Cure,” have lacked in labyrinths, they have made up for in running.

Literal running but also a genuinely kinetic forward movement. The “Maze Runner” films, which have all been directed by former visual effects supervisor Wes Ball, move better than the average dystopia. So many fantasies bog themselves down with backstory and world-explaining, but the chief pleasure of the “Maze Runner” films is that the characters are perpetuall­y grasping their predicamen­t right along with the audience.

And like the previous chapters, “Maze Runner:

The Death Cure” picks up in medias res. Thomas (Dylan O’brien) and his close-knit crew of escapees-turned-rebel fighters (Thomas Brodie-sangster, Rosa Salazar, Barry Pepper) speed after a train on a desolate plain, hop aboard, and when security guards for the nefarious organizati­on called WCKD (short for World in Catastroph­e: Killzone Experiment Department, and pronounced “wicked”) start swarming, they outwit them and, somehow, fly away with a train car full of kids.

They are among the few left on Earth immune to a virus that turns all into zombies. In “Maze Runner,” they escaped the enormous concrete maze they were plopped into with their memories erased. By “Scorch Trials,” they realized try to free the remaining lab rats, including their pal Minho (Ki Hong Lee), who are housed in the last remaining city, a walled-in cluster of skyscraper­s.

The “Maze Runner” trilogy has essentiall­y skipped from high school (the Glade) to college (WCKD) and finally into the urban workplace. Just one with, you know, zombies and poor health care options. But these are very sincere movies about the fellowship of friends trying to survive together and figure out just who they can trust. There is a drinking game’s worth of moments where a character vows not leave his buddy behind.

“The Death Cure” is the biggest-budgeted, most-bloated and longest-running entry for the franchise. It maintains the movies’ quick pace before stalling in an overlong finale. It should be a mutually understood condition that if you’re going to name your movie “Maze Runner: The Death Cure,” you’ve got to turn in a cut under two hours.

Think too much about the plot and it will surely spoil the fun of “The Death Cure.” For too long the movie stays in one place; it’s best when on the move. And now, it’s probably time for Ball to move on, too.

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 ??  ?? Twentieth Century Fox Dylan O’brien, left, and Giancarlo Esposito in “Maze Runner: The Death Cure.”
Twentieth Century Fox Dylan O’brien, left, and Giancarlo Esposito in “Maze Runner: The Death Cure.”

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