Los Angeles Times

‘Dance’ pair’s distinct moves

- By Todd Martens and Noelene Clark

Two new games released this month purport to let anyone become an ace dancer — or at least pretend to be one for a few hours. Ubisoft’s “Just Dance 4,” the follow-up to the No. 2-selling game of 2011, is available for all major consoles while Harmonix’s “Dance Central 3” is an Xbox exclusive. The Hero Complex blog had two of its video game writers test the Xbox editions of the games, and here’s what they found.

Todd Martens: Let’s state this up top as a disclaimer. You have played and enjoyed dance games in the past. I have steadfastl­y — stubbornly, perhaps — gone out of my way to avoid them. If they’ve come on at friends’ gatherings, I’ve bolted to another room. Mainly, I have no rhythm. If there’s a crowd clap-along moment at a Hollywood Bowl show, I will be the person clapping off beat. So, I ask, why should I pay attention to one of these dance games?

Noelene Clark: The reasons you avoid dance games — a lack of rhythm, coordinati­on and swagger — are the reasons I find them so appealing. Games like “Dance Central” and “Just Dance” take something I f ind difficult and mystifying and break it down into individual steps I can mimic. Granted, I’ll look foolish, but games like this make it safe to be silly.

TM: The first game we played was “Dance Central 3.” This game is populated in different parts with characters. Two of them, Rasa and Lima, are, quite frankly, in-

NC: I’d agree with that. “Dance Central’s” avatars (the same crews we met in previous iterations of the game) dress and talk like grown-up Bratz dolls. I don’t know that their smack-talk and costumes are entirely appropriat­e for younger players. The “Just Dance” franchise avatars are more goofy and move less stiff ly. And that’s in keeping with the overall tone of each game; “Just Dance 4” is more family-friendly and accessible — the sort of game you could turn on at a party. “Dance Central” also has fun party features, including a mode that lets you make up your own moves, but it takes the choreograp­hy more seriously; if you mess up, the game lets you know, highlighti­ng the problem areas in red. I found “Just Dance 4” to be much more forgiving.

TM: Because I’m a dance-game newbie, that initially seemed to give “Just Dance 4” the edge. It reminded me of playing Twister as a kid, as it put stumbling around with friends ahead of perfection. Yet if I’m going to dance for the first time since — well, ever — I may as well be learning something.

After I received praise in “Just Dance 4” for doing a jumping jack instead of the dance move, the more challengin­g “Dance Central 3” became more appealing. In fact, “Just Dance 4” descended into a game of how wacky can I be and still get points. I found I could crawl.

NC: Although “Dance Central” is more challengin­g, it has a rehearsal mode (and Usher is your dance coach), so you can practice each move in any given song instead of just jumping in and trying to keep up. Kinect’s voice commands work really well here to slow down or repeat a difficult move, though I found I had to drop my voice an octave to be recognized. For some reason, the Kinect seems to favor deeper voices. But despite that, the interface for “Dance Central” was significan­tly easier to navigate than “Just Dance,” which was frustratin­gly unresponsi­ve.

TM: The Kinect hand gestures on “Just Dance 4” are less intuitive, so much so that it detracts from the game. “Dance Central 3” can be navigated with just a wave of the arm, whereas “Just Dance 4” requires players to tap a song twice — if you’re lucky. It took more than 10 minutes to select “(I’ve Had) The Time of My Life” in “Just Dance 4.” Maybe the game just really wanted me to dance to Skrillex’s “Rock N’ Roll (Will Take You to the Mountain)” in-

timidating. They look and act like the suave, goodlookin­g folks who go to dance clubs and just naturally attract a crowd.

“Just Dance 4” was initially more inviting, as the avatars are faceless, anonymous — just perfect dancing machines. No one has to worry about the eyeless avatars of “Just Dance 4” judging your choice of jeans. My first impression was that “Dance Central 3” was more serious. That’s not to say it doesn’t have its silly side. stead, but selecting a song, any song, in “Just Dance 4” was no easy task.

NC: But once we got the song going, I felt like Jennifer Grey dancing with Patrick Swayze, complete with twirls and dips and shimmies. “Just Dance 4” gets it right when it comes to interactio­n between players. Quite a few songs (like “Jailhouse Rock” and “Wild Wild West”) have up to four players at once dancing with one another. “Dance Central” is limited to two players at a time, dancing side-by-side, not really interactin­g. “Just Dance 4” also allows players to post videos of themselves to “Just Dance TV.” It’s a smart way to build a community around the game.

TM: Neither of the games strays too far from top-40 mode. Both have a headscratc­her or two. “Just Dance 4” thinks there’s an appropriat­e dance to Rick Astley’s “Never Gonna Give You Up.” The game is wrong. Then the crotch-grabbing in “Dance Central 3” during LMFAO’s “Sexy and I Know It” gets a little cringe-inducing. Yet judging these games purely on music selection, “Dance Central 3” gets the edge as it relies slightly less on current chart trends. After all, it’s been a while since I heard Marcia Griffiths’ “Electric Boogie.”

NC: Part of that musical diversity is owed to “Dance Central’s” new story mode. It’s sort of like the narratives in old-school fighting or racing games. You’re recruited as agents of Dance Central Intelligen­ce — “the city’s first and last defense line against dance crimes” — to stop the villain Dr. Tan’s evil plan Operation Lockstep by time traveling to different decades and collecting each craze’s super moves. Think “Y.M.C.A.” and “Macarena.”

TM: Ultimately, each of these games is geared toward a very different sort of evening. As someone embarrasse­d to dance, I found “Dance Central 3” made me feel dancing was possible to do well with practice and patience. There’s less accomplish­ment in “Just Dance 4,” but it reinforced that dancing is much more fun with a partner, even if you are out of step.

 ?? Harmonix ?? “DANCE Central 3,” an Xbox exclusive, takes its choreograp­hy seriously.
Harmonix “DANCE Central 3,” an Xbox exclusive, takes its choreograp­hy seriously.

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