Los Angeles Times

Game maker wants its own sequel

‘Call of Duty’ and ‘World of Warcraft’ publisher wants to break with Vivendi to enjoy new independen­ce.

- By Stuart Pfeifer stuart.pfeifer@latimes.com

Activision Blizzard Inc. is one of the world’s largest publishers of video games.

The Santa Monica company produces games that are used on PlayStatio­n 3, Wii, Xbox 360, personal computers, mobile phones and other hand-held devices.

Two of its most popular games are the war-themed “Call of Duty,” and “World of Warcraft,” a role-playing game set in a fantasy world.

It’s a big business. In 2012, the company released “Call of Duty: Black Ops II,” which set video game sales records with more than $1 billion of retail sales within 15 days of its launch, the company said. Last year’s total revenue came in at $4.9 billion.

The company has benefited from creating popular titles that generate highly anticipate­d sequels.

“I want to make sure every one of the games is a lasting franchise that is the very best game it could be,” the company’s chief executive, Bobby Kotick, told gaming website Kotaku.com in 2010. The latest

Activision Blizzard wants to separate from French company Vivendi, which owns a majority of its shares.

Activision Blizzard and a team of its managers agreed in July to buy $8.2 billion of its stock from Vivendi, a move that would reduce the French media conglomera­te’s stake in Activision Blizzard to 12% from 61%, providing the company with a new independen­ce.

“These transactio­ns together represent a tremendous opportunit­y for Activision Blizzard and all its shareholde­rs, including Vivendi,” Kotick said in a statement announcing the proposed purchase. “We should emerge even stronger — an independen­t com- pany with a best-in-class franchise portfolio and the focus and f lexibility to drive long-term shareholde­r value.”

Some shareholde­rs have blocked the deal in court, obtaining an injunction that would require shareholde­r approval for the sale to go through.

If Activision Blizzard fails to overturn the injunction on appeal, the company has said it would consider seeking a shareholde­r vote to authorize it.

Michael J. Olson, an analyst with Piper Jaffray, said the transactio­n would benefit Activision Blizzard, if it is approved.

“We believe Activision is now afforded more freedom to pursue acquisitio­ns or other potential projects that may have previously been off of the table,” he said in a research note. Accomplish­ments

The company has come a long way since 1991, when a Kotick-led group purchased a struggling Activision in 1991.

Today, it operates in 16 countries worldwide and has nearly 7,000 employees.

The company describes itself as “the largest, most profitable pure-play interactiv­e entertainm­ent software publisher in the world, with leading market positions across every major category of the rapidly growing interactiv­e entertainm­ent software industry.” Challenges

Once one of its top brands, the subscripti­onbased “World of Warcraft,” is losing popularity. Subscriber­s declined to 7.7 million from 9.6 million in the first two quarters of the year, a downward trend that Michael Pachter, an analyst at Wedbush Securities, attributed to “competitio­n and fatigue.”

“The decline in WoW subscriber­s will likely trigger increased investment in order to maintain the franchise’s base, pressuring profitabil­ity,” Pachter said in an August research note.

In the world of gaming, competitio­n is always an issue. There are new games, new systems, all reaching for a slice of consumers’ increasing­ly sparse leisure time — and money.

“The interactiv­e entertainm­ent industry is intensely competitiv­e, and new interactiv­e entertainm­ent software products and platforms are regularly introduced,” Activision said in its annual report. “Our competitor­s vary in size from small companies with lim- ited resources to large corporatio­ns who may have greater financial, marketing, and product developmen­t resources than we have. Analyst views

Analysts like this company’s stock. Twenty-two of them suggest investors buy, two say investors should hold the stock, and none recommends selling it. They estimate, on average, that the stock will be selling at $21.02 in 12 months.

“The company has built their ‘Call of Duty’ franchise into a global phenomenon over the current console cycle, now considered one of the biggest entertainm­ent franchises in the world,” said Benchmark analyst Mike Hickey.

 ?? Activision ?? “SKYLANDERS SWAP Force Grilla Jet” is among Activision Blizzard’s titles.
Activision “SKYLANDERS SWAP Force Grilla Jet” is among Activision Blizzard’s titles.

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