Los Angeles Times

A trailblazi­ng e-sports team

L.A. couple behind Cloud9 are obsessed with winning after changing careers.

- By Paresh Dave paresh.dave@latimes.com

How a couple selling ads and software ended up with “the most important e-sports team in North America.”

Jack and Paullie Etienne, co-founders of profession­al e-sports teams, are so obsessed with winning that they cut off their players’ Internet at 2:15 a.m. to encourage decent rest before practice.

The Etiennes measure how much players practice, including on their own time, and how encouragin­g they are toward teammates. Rule-breakers get a talkingto. And they afford players at Cloud9 Esports Inc. a full range of paid benefits — including meals and trainers, healthcare and retirement plans — to reduce their stress.

Cloud9’s efforts — many of them trailblazi­ng in the nascent competitiv­e video gaming industry — have turned the Etiennes and their Los Angeles operation into a dependable source of ideas for their peers. But in Cloud9’s latest move, they’re the ones catching up with the crowd.

The company announced Tuesday that it had received an unspecifie­d investment of at least several million dollars. The money probably will pay for entry fees and also could go toward university partnershi­ps and a more central headquarte­rs.

Cloud9 has 10 teams whose more than 1 million fans collective­ly spend 15 million hours each month following their exploits. The Etiennes said that audience has the foundation for building an entertainm­ent and sports company that will be around for decades.

“There’s no person better to learn this industry from than Jack,” said Dan Fiden of lead investor FunPlus Ventures. “This is the most important e-sports team in North America.”

The Etiennes hadn’t needed outside financing before. The married couple had used their own few thousand dollars in 2013 to start Cloud9 after quitting their sales jobs in tech. They secured sponsorshi­p agreements before ever signing a player, enabling their business to be profitable from Day One. That cash has fueled expansion to a series of regularly top-finishing teams across several video game leagues.

But it’s possible that getting into competitio­ns, let alone maintainin­g excellence, could get very expensive. League operators such as Activision Blizzard and Riot Games are exploring charging teams for rights to compete. That would be a massive upfront cost in addition to keeping up with rising player expenses.

Many e-sports teams have taken investment in recent years from venture capitalist­s, basketball team owners and profession­al athletes. The Etiennes, who first considered selling Cloud9 amid the escalating challenges, realized they’d rather follow suit with raising money so they could be winners for years to come.

“I am the only owner of a team that goes to every game and sits with my team every day because I … love this,” said Jack, 44, using colorful language. “I’m 100% driven on winning and not interested in things that don’t get us there.”

Cloud9 investors include the investment arm of video game company FunPlus and United Talent Agency. Individual­s contributi­ng were Tesla Motors board members Antonio Gracias and Kimbal Musk, early Tesla investor Bill Lee and Reddit co-founder Alexis Ohanian. Dodgers co-owner Todd Boehly and Golden State Warriors co-owner Chamath Palihapiti­ya invested too, as did profession­al baseball player Hunter Pence and profession­al basketball player Andrew Bogut.

Ohanian, a football and video game fan, bought into Cloud9’s vision over coffee with Jacka few months ago.

“There’s teams like the Yankees — I’m not even a baseball fan — that have transcende­d a sport and become a gateway for people to get into the sport,” Ohanion said. “It sounded like a vision for that. It requires a really discipline­d patience, and there’s going to be people distracted by shiny objects. You want someone who can hold the course.”

The Etiennes, who had a child shortly before launching Cloud9, credit their pairing and work experience for their initial success.

Many early e-sports owners were former players. By contrast, Jack sold software for Xerox and ads for videostrea­ming service Crunchyrol­l. Paullie held sales roles at Xerox and commercial real estate marketplac­e LoopNet.

Now, they put their knowledge to work during weekly meetings with Cloud9 sponsors to walk them through ad plans and performanc­e. The people on the other side of the table are taking a gamble betting on an unproven sport, and Jack said it’s his job to make sure those people have enough informatio­n to boast about when they go back to their bosses. Those sponsorshi­p deals have became an industry standard, he said.

On the other side of the operation, his experience as talent scout for a “World of Warcraft” computer game group has served him well in evaluating players to sign and how to help teams gel.

It also was Crunchyrol­l where the entire journey began. Jack got introduced by a client there to a backwardha­t, shorts and tank-top wearing gamer whose “League of Legends” video game fan website was taking off. Andy Dinh, then 17, wanted help selling ads and offered Jack the job.

“I was thinking, no way am I quitting a paycheck to work for this kid,” Jack recalled. But Jack was open to helping out if he could keep his day job.

Crunchyrol­l and Dinh agreed, and the partnershi­p f lourished. Dinh had enough cash to start his own profession­al team, and it quickly became championsh­ip-caliber. Jack relished in the success, but doing well came with increasing duties.

It wasn’t long before he went all in and formed his own team, and his wife agreed to come along. They moved to Los Angeles from San Francisco.

“We wanted to do something for ourselves,” Paullie, 39, said, and coming off maternity leave, “it seemed like really good timing.”

Jack had waited several dates to describe his obsession for gaming to Paullie, who didn’t share the passion, and even fibbed about the amount he played.

When Paullie saw the real number was 40 to 50 hours a week on top of a regular job, she didn’t balk. Instead, she’s gone on to become Cloud9’s chief operating officer. The husband-and-wife duo, she said, make a great team, with Jack coming up with ideas and Paullie bringing them to reality.

 ?? Rick Loomis Los Angeles Times ?? JACK ETIENNE, co-founder of Cloud9, at the L.A. house where his “League of Legends” game team lives and practices, as the team plays a practice round.
Rick Loomis Los Angeles Times JACK ETIENNE, co-founder of Cloud9, at the L.A. house where his “League of Legends” game team lives and practices, as the team plays a practice round.

Newspapers in English

Newspapers from United States