Marin Independent Journal

`Amulet' a saga for its author, too

Kazu Kibuishi nearly died while making the graphic novel series

- By Erik Pedersen

This month, more than two decades after first conceiving the graphic novel series “Amulet,” Kazu Kibuishi published the ninth and final installmen­t, “Waverider.”

For readers, the conclusion of the fantasy and science-fiction saga — which involves the adventures of two young siblings, Emily and Navin, as they search for their kidnapped mother across a range of incredible places — was a long time coming from the Southern California native, who was born in Japan but grew up “an Orange County kid” in Irvine and crafted the early books in the series while living in Alhambra before moving to Seattle and then San Antonio, where he and his family now reside.

While any number of setbacks could have delayed the completion of a sprawling, multipart series written and drawn by one person, there was one compelling reason the “Amulet” books took as long as they did.

Kibuishi nearly died midway through making the series.

While living in Alhambra, Kibuishi contracted bacterial meningitis, which he believes was caused by a dose of steroids he received while being treated for a broken hand.

“I'll never be able to say for 100% sure,” says Kibuishi, who believes the dose may have been part of a 2012 outbreak of fungal infections tied to a batch of tainted medicine. “After that, life was a blur; all sorts of stuff happened.”

After being told at one emergency room that he had an ear infection and should go home and sleep, he recalls later the same evening paramedics rushing him to San Gabriel Valley Medical Center, which had recently encountere­d another patient who'd contracted meningitis.

“They knew what they were looking at with me because they had already watched one patient … with the same thing,” he says. “The San Gabriel Valley hospital did an amazing job and really saved my life. If we didn't go to that particular hospital, I would have died.”

Even so, his survival hadn't been guaranteed.

“What they ended up having to do is give me a spinal tap, put me in a coma and just pump me full of antibiotic­s and hope for the best,” he says. “And it worked. So I was in a medically induced coma for something like a week.

“I felt like I died,” says Kibuishi. “I was really lucky that certain things happened a certain way. It was just not my time to go. That's what it felt like, that I was basically told to come back because I had work to do.

“I hadn't met my daughter yet, so that was a big motivator to heal and get back because my wife was eight months pregnant at the time of the incident,” says Kibuishi, who repeatedly praises the toughness, dedication and support of his wife, Amy Kim Kibuishi, author of the fantasy graphic novel series “The Rema Chronicles.” The couple have two kids, one of whom is already showing promise as a cartoonist.

But in the decade since his recovery, Kibuishi says, he still feels the effects.

“It changed my life, for sure. That's part of the reason why I can't write as fast as I used to. I can definitely draw just as quickly; that's just motor skill. But writing is really what takes the most time,” he says, adding his memory has been affected — sometimes he'd finish a page only to realize he'd already drawn it before. “There are certain obstacles and hurdles I have to get over. I don't want to use it as an excuse but … I have set a standard with my former self that is very hard for this brain to match.”

Kibuishi's memory came up when I mention an earlier meeting we'd had. Years ago, not long after he'd recovered, I'd reached out to tell him how much my family enjoyed his books, and Kibuishi had invited us to visit his Bolt City Production­s studio in Alhambra. While a memorable event for us, Kibuishi says he can't remember much from that period.

“That time in my life, I just have to accept that I was a bit of an amnesiac. There's like a crater in my memory,” he says. “I don't know if I'll ever fully recover from it, but I manage well, I think, despite all of that.”

Since “Amulet's” 2008 launch, the books have sold 7 million copies and have been translated into 21 languages. What began as the story of a grieving family that moves into the strange home of a mysterious and eccentric relative, the tale grew to encompass robots, elves, warriors, magical creatures, spaceships, enchanted stones and more.

The success of the series offered Kibuishi the opportunit­y to do things like illustrate a new line of covers for the 15th anniversar­y of the “Harry Potter” books.

Creating work for children hadn't necessaril­y been what Kibuishi, who studied film at UC Santa Barbara and who cites filmmakers such as the Coen Brothers and John Carpenter, and Francis Ford Coppola's “Captain EO” Disneyland film, as inspiratio­ns, had necessaril­y planned to do.

He recalls taking a film class from Carpenter — whom he calls “a genius” — and being shocked that the director of iconic films such as “Halloween,” “The Thing,” “Escape From New York” and “They Live” could be dismissive of his own work, which Kibuishi and

so many others loved.

“It's for us to determine what real art is — the audience,” Kibuishi says he told the director. “The kids know what real art is because they're going to tout it as the years go on; those will be the things we remember. The ones heralded by the adults are often forgotten because there's nobody there to herald them later. So when I did `Amulet,' I felt that that's where I was going.”

Still, deciding to do “Amulet” wasn't a sure thing. He'd published a well-regarded young adult comic, “Daisy Kutter: The Last Train,” and the muchpraise­d “Explorer” and “Flight” comic anthologie­s, and he wasn't sure that writing for younger children was the move he wanted to make.

“When it came time to do kids comics, it was kind of a difficult decision to make because it wasn't naturally what I was geared to do or wanted to do. I felt that it was something that I should do, because there weren't many people doing self-reflective, thoughtful,

engaging, introspect­ive dramas and comedies for kids. And I thought that was a real shame,” he says, citing Jeff Smith's “Bone” series as a stellar example of an all-ages comic.

As he was still finding his way into the project, he says, he encountere­d issues making the story work.

“I lost my footing actually with `Amulet 1' and it took me a long time to get it back. It was actually Jeff Smith who helped me quite a bit when he looked at the stuff and gave me a confidence boost. He saw parts in it that were good; he did admit that it was not good as a whole.” Kibuishi laughs. “So I took that to heart and I just broke it apart … and took away the parts that didn't work and kept the parts that did.

Rather than focusing on the events in the story, he began to focus on the characters' choices. “I decided choices were the most important thing to happen in a story like this,” he says. “So give the kids difficult and important choices to make … and now we have `Amulet.'”

 ?? COURTESY OF STUDIO B PORTRAITS ?? Kazu Kibuishi is the creator of the nine-part “Amulet” series, which wrapped up with the 2024 publicatio­n of “Waverider.”
COURTESY OF STUDIO B PORTRAITS Kazu Kibuishi is the creator of the nine-part “Amulet” series, which wrapped up with the 2024 publicatio­n of “Waverider.”

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