Orlando Sentinel

GameStop says it lost $215M in 12 months

- By Alex Veiga

GameStop, the video game retailer at the center of a social-media driven investment frenzy, said it lost $215 million in the 12 months ended Jan. 30 as it dealt with pandemic-related shutdowns and moved to transform itself into a more online-focused company.

The company’s latest results, which fell short of Wall Street’s expectatio­ns, offered few positives to back up some investors’ belief that the struggling retailer is on track to turn its business around and perhaps justify its stock’s stunning run from around $20 a share at the start of the year to north of $480 by the end of January.

GameStop touted that global e-commerce sales made up 34% of net sales in the fourth quarter compared with 12% in the year-ago quarter. It also noted a 6.5% gain in sales at stores open at least a year, a key retail industry metric.

But there was less encouragin­g news as well: GameStop announced it would suspend earnings guidance as it focuses on its bid to bring more of its business online. And, in a break with the Wall Street norm, CEO George Sherman didn’t take questions from analysts during a post-earnings release call Tuesday. Sherman did not address the recent volatility in the company’s shares in his remarks.

The Grapevine, Texas, company reported net income of $80.5 million, or $1.19 per share, for the three months ended Jan. 30. That compares with net income of $21 million, or 32 cents per share, a year earlier.

Revenue fell to $2.12 billion, from $2.19 billion. Analysts were expecting adjusted earnings of $1.35 per share on $2.21 billion in revenue, according to FactSet. For the full fiscal year, revenue dropped to $5.09 billion from $6.47 billion in the prior year.

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