PC GAMER (US)

Offworld Trading Company

Business and brains over battle and brawn.

- Joe Donnelly

It was back in November 2013 that Soren Johnson—the lead designer of Civilizati­on IV— set up indie outfit Mohawk Games, and announced his studio’s debut project, codenamed ‘Mar’. At the time, he told PC Gamer he was “bored with what was out there,” and that he wanted to see real-time strategy games “stretch and expand.”

A year or so on, Offworld Trading Company marks Mohawk Game’s inaugural RTS, now available on Early Access. True to the suggestion that he was fed up with the genre beforehand, Johnson and his team have swapped strategy staples such as army units and military conflict for more sophistica­ted traits such as keen business acumen and economic warfare.

Developmen­t on Mars is big business. Competing head-tohead against rival advancing colonies for water, iron, silicon and carbon—to name but a few of the myriad resources that furnish the Red Planet’s landscape—is key to financial survival. Only by manipulati­ng a highly fluctuatin­g market economy can you hope to turn a profit, and only then can you hope to afford the acquisitio­n of competitor shares, in turn sinking their businesses.

What may sound bland in theory is hugely entertaini­ng in practice. Although a combat-less RTS might conjure up images of spreadshee­ts and number-crunching— something OTC has in spades—a well-utilized black market keeps those in search of physical confrontat­ion more than satisfied. Even if you consider yourself a pacifist, having your resource-rich, primelocat­ion water pump sabotaged by a begrudging foe will likely force you into the undergroun­d economy eventually.

My one concern for OTC at this stage is just how much it relies on the numbers. At times, I felt glued to the left-hand bar that houses the figures but occupies just a fraction of the playing area. I wouldn’t say the courier and constructi­on animations become totally redundant in the process, but I was reminded of early Championsh­ip Manager games that eschewed real-time footage for cold, hard stats. Part of me feels OTC needs to make the sprawling playing field feel more absolute and justified.

That said, it is Early Access and even at this stage, Offworld Trading Company feels decidedly complete. There’s plenty of time to get things right—a fact driven home by Mohawk’s tentative 2016 release date.

 ??  ?? Build on sought-after land at your peril.
Build on sought-after land at your peril.
 ??  ?? Building solar panels on the dark side of the moon wasn’t a winner.
Building solar panels on the dark side of the moon wasn’t a winner.
 ??  ?? Hmm, how much food do we
need to survive, anyway?
Hmm, how much food do we need to survive, anyway?

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