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Mod A new, alternate-universe Gordon adventure

- DOWNLOAD AT www.bit.ly/MegaCityOn­e

So Gordon Freeman has left early retirement, collected his gravity gun from the shed (it needed a going over with a wet wipe), and embarked on another adventure in Combine Country. Mega City One is a pretty sizeable mod based on an entry to the Source engine mapping tournament, The Hammer Cup. Its creator, Crowbar, has since revisited, expanded, and otherwise improved his work, integratin­g it into a singular story set in an alternate timeline.

The difficulty has been rebalanced for Mega City One, and yep, ‘rebalanced’ is a euphemism here for ‘made much harder’. Half-Life2’ s hardier enemies have migrated to the early sections of this three-hour-long journey, while your rusty first-person platformin­g skills will be put to the test as well. Inspired by the 2012 film Dredd, by Resident Evil and also by Tomb Raider somehow, the wide-ranging Mega City One takes you from old ruins and temples, through to mansions and little villages, and eventually to the imposing city environmen­t that gives the mod its title. That last part is where the Dredd influence comes in most strongly, as you climb a gigantic tower in search of a lost Xen crystal.

That shiny gem is needed by the Combine so that they can complete the next phase of their Earth invasion, and if you’re familiar with Half-Life2, you’ll know that would be a bad thing for all involved (except, perhaps, for Dr Breen). If you’re still waiting for Half-Life2: Episode Three, then first of all, please exhale, and then maybe after that give this Mega City a visit.

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I’ve got a brand new Combine harvester and, finally, a few more creatures to use it on.

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