PLAY 100 GAMES IN 2018

Clear your back­log and ex­pand your hori­zons. Here’s what the team played this month

PC GAMER (US) - - CHALLENGE -

IPhil Savage Edi­tor

’ve had a pro­duc­tive month, thanks to a se­lec­tion of smaller games. A Case of Distrust is a short, neat de­tec­tive ad­ven­ture. Chuchel is a short, neat com­edy ad­ven­ture. And Minit is a short, neat Zelda- like ad­ven­ture. You’ll find re­views for all of them in the mag­a­zine.

Beyond that, I’ve mostly just played Into the Breach— also re­viewed this is­sue. While it may look short (and neat), it’s in­cred­i­bly easy to lose hours try­ing to kill a swarm of bugs with my var­ied and ver­sa­tile mechs.

I’m also back playing Metal Gear Solid V: The Phan­tom Pain. It hasn’t made my list yet—I’m only adding stuff that I start or fin­ish this year—but I’m closing in on the end. It’s go­ing to be strange to say good­bye to this mas­sive, sprawl­ing game that I’ve been chip­ping away at for nearly three years now. CHAL­LENGE

Philippa Warr Deputy Edi­tor

When fill­ing out my chal­lenge this month I had plenty of free games to add in thanks to the Top 50 Free Games fea­ture. I spent whole af­ter­noons check­ing in on projects and re­play­ing things to weigh them up against one an­other. FYI the list it­self isn’t com­pre­hen­sive—it’s more akin to a se­lec­tion box which you can open up and find some­thing tasty to suit your mood.

I’ve de­cided I can count re­plays of games to­wards my 100 games if the ex­pe­ri­ence brings me some­thing new. Not new in the way that Pro­teus brings me new de­lights, but new in terms of how I think or what I get out of the time. Thus the creepy late-night ca­ble chan­nels of 2:22am is now on the list.

As for paid games, only the col­ored block-swap­ping of Ian MacLarty’s puz­zler Dis­sem­bler made the cut!

IAndy Kelly Sec­tion Edi­tor

started Fi­nal Fan­tasy XV this month, and it’s a weird game. I love the con­cept of be­ing on a road trip, jour­ney­ing be­tween lo­ca­tions, stop­ping off to camp. But the sid­e­quests are hi­lar­i­ously half-baked and triv­ial.

I fi­nally gave Fron­tier’s theme park sim­u­la­tor Planet Coaster a go this month as well. The sheer amount of gran­u­lar de­tail is over­whelm­ing for a new­comer, but I’m hav­ing fun watch­ing peo­ple rid­ing my in­eptly-de­signed roller coast­ers and cyn­i­cally rais­ing the price of ham­burg­ers.

And af­ter the dis­ap­point­ment of Metal Gear Sur­vive, I de­cided to try an­other sur­vival game called The Flame in the Flood. This one sees you trav­el­ing up a river in a post-apoc­a­lyp­tic set­ting, stop­ping off to scav­enge sup­plies and craft life-sav­ing gear. It’s fun, el­e­gantly de­signed, and very stylish.

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