PC GAMER (US)

“When I’m done, we’re subscribed to 528 items on the Steam Workshop”

The city begins to take shape as PHIL goes on a mod hunt

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I’m used to cities that sort of fall together by accident

Opening the Steam Workshop, I spend a while playing with various district styles. My plan is to give each district a theme. I want vibrant, contrastin­g communitie­s— pockets of cyberpunk techno-living next to medieval townships and fantasy wonderland­s. But then I change my mind. After all, isn’t PC gaming one big melting pot—a confluence of community and individual­ity? I hope so, because using district mods is complicate­d, and keeps making the game crash. Instead, I just download pages and pages of buildings that will automatica­lly construct on any residentia­l, commercial, or industrial zones I lay. We’ve got neon skyscraper­s, we’ve got classical architectu­re, we’ve even got a KFC. When I’m done, we’re subscribed to 528 items on the Steam Workshop. I open up Cities: Skylines and wait for a new map to load. It takes a long time.

I christen this land ‘XxxxxxXxx’ in the hope that something clever will come to me later. I hit pause to stop the clock, giving me time to lay some bones. Roads are built, zones are designated, power and water is sourced. I build fire stations, schools, and hospitals. I create suburbs. It’s efficient, but I get bored of forming grids. I’m British, which means I’m used to cities that fall together by accident. I start putting in curves and odd angles. 102 degrees! 84 degrees! I’m tearing the rulebook apart.

I know from experience that I’m terrible at creating intersecti­ons that link the state highway to the sprawl of the town proper. Inevitably, I end up with an unworkable mess that causes massive traffic problems years down the line. To this end, I download Timboh’s Marvelous Interchang­e Emporium, the most popular mod collection on Cities: Skylines’ Steam Workshop page. I look through Timboh’s creations, but they’re all massive—far too big to fit into the space I have remaining. Instead I botch something together, once again ensuring massive traffic problems. I name this junction Please Fix This, in the hope that the next mayor will try to do better.

I create a district for agricultur­e, named ‘Farming Simulator 2018’, and a district for nightlife and tourism, named ‘Just Dance 2018’. Then I set up a transport network consisting entirely of blimps. Ready, I unpause and wait for the magic to happen. It does—slowly. Six months in, and most of my land is empty. I panicbuild more roads and designate more residentia­l land—I’d underestim­ated how much you need to support even a small amount of industry and commerce. I drop taxes to 1%, tanking profits, but boosting growth.

My tenure flies by, and I’m largely happy with what I’ve created. I need to put the city in profit before handing it over—it’s not a utopia if you’re in debt, even if you’ve got an unlimited cashflow. I crank up tax, and turn down funding on all the public services. Good luck with that, Andy. I email him the save file, only rememberin­g at the last second that I forgot to name the place.

 ??  ?? Forget it, Jake. It’s Just Dance 2018.
Forget it, Jake. It’s Just Dance 2018.
 ??  ??
 ??  ?? Someone else can figure out the noise pollution.
Someone else can figure out the noise pollution.

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