PC GAMER (US)

“I win, but it’s a hollow victory”

Beating AI in GWENT : THE WITCHER CARD GAME

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I’ve been keeping tabs on Gwent by watching Gwent Masters—a year-long series of tournament­s to determine who’s the best in the world at turn-based fantasy card warfare. It’s a bit intimidati­ng. I was pretty good at The Witcher 3’ s version of Gwent. It was a simple game in which you tried to earn the most points by playing spy cards until your opponent couldn’t win. That, it seems, was considered unsporting for competitiv­e play, and so in the standalone Gwent, spies were nerfed. Then, every card was remade and the rules were changed. Now, pro players do absurd things I don’t understand—constructi­ng elaborate decks for a small advantage.

While I’ll never be at that level, watching pros has armed me with a basic understand­ing of how to play this version. It’s crucial to know when to pass, for instance. In a best-of-three, how many cards you have left is crucial. Even a lost round can be advantageo­us if it means your opponent has fewer cards.

I figure it’s time to put this knowledge into practice, and familiariz­e myself with this version of the game ahead of Thronebrea­ker, the standalone singleplay­er campaign due out late-October. Unfortunat­ely, the decks I’ve seen require cards I don’t own. Fortunatel­y, I find an option to play singleplay­er challenges using prebuilt decks. This feels like a good way to learn the basics.

Heart of the cards

Challenges reveal the gulf between watching and doing. In my first attempt, I win the first round against the AI, but somehow go down by two cards. This is the exact thing I was trying to avoid. Against a competent opponent, I’d be at a huge disadvanta­ge. Luckily for me, the AI is not a competent opponent. By figuring out some basic combos, I’ve built a significan­t point lead by the time I run out of cards.

The AI has two remaining cards, but both are dead—designed for specific situations that aren’t applicable to the current board. I win, but it’s a hollow victory. I have learnt nothing. But even a hollow victory is enjoyable when you don’t know what you’re doing. Bring on the singeplaye­r campaign.

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 ??  ?? I’ve definitely got this. (I think.)
I’ve definitely got this. (I think.)

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