Pittsburgh Post-Gazette

Not the game plan

When the spinner shifts from ‘excited’ to ‘frustrated’

- By Joyce Gannon

Ilana Schwarcz faced a challenge many parents deal with day after day: How do you keep a 5year-old engaged in conversati­on at the dinner table?

Ms. Schwarcz, 49, a Squirrel Hill-based book editor and former software consultant, figured a game would get her son talking — but she ruled out electronic­s and screen-based entertainm­ent. It had to be “deliberate­ly low-tech,” she said.

Inspired by old-fashioned board games, she attached a spinner to a piece of cardboard on which she wrote prompts including “afraid,” “proud,” “excited” and “angry.”

Her son, David, now 10, took a whirl, and where the spinner landed, he had to describe a situation in which he experience­d that emotion.

Ms. Schwarcz and her husband, Dan, joined the game. “To our delight, our son found out his parents had challenges, successes and failures, too,” she said.

The family played regularly for a couple of years before Ms. Schwarcz decided the game could boost conversati­ons between other children and parents. She partnered with Pittsburgh family physician and resilience expert Dr. Deborah Gilboa to raise funds for a prototype that 500 families tested.

The feedback they got convinced the women there was a market, and they are now finalizing an agreement to launch the Family Spinner on Amazon Prime. It’s slated to sell for $9.99 including shipping. It’s also available at www.familyspin­ner.com.

Their first big customer, Eat’n Park Hospitalit­y, even ordered 75,000 spinners to distribute at its restaurant­s, and the Homestead based restaurant chain also underwrote the cost of 2,000 spinners for United Way of

Southweste­rn Pennsylvan­ia to make available to nonprofit agencies that work with youths.

But those rollouts have been delayed by the COVID-19 pandemic.

The entreprene­urs still believe in it. Survey responses from those who played it twice a week for several months showed that it “actually improved kids’ confidence in problem solving, telling stories and asking adults in their lives for help,” said Dr. Gilboa.

“And it improved parents’ confidence in knowing what was going on in their kids’ lives,” she said.

Dr. Gilboa, who owns a 30% share of Family Spinner, has four sons ages 11 to 18. Although the spinner originally targeted

children 5 to 12 years old, her older boys liked it “because it gives the person spinning the floor,” she said. “And it helped my youngest, who gets talked over or corrected by a parent or three older siblings.”

After Dr. Gilboa shared her own daily experience­s during the game, her sons began asking more questions about her job such as, “Did you ever solve that issue with your patient?”

“It helps all kids see that the adults in their lives have their own experience­s … and are not stuck in a role,” she said.

According to the Family Dinner Project, a nonprofit based at Massachuse­tts General Hospital’s Psychiatry Academy in Boston, family meals help children develop resilience and selfesteem and can boost their academic grades.

Research shows regular family meals also help reduce substance abuse, eating disorders, depression and teen pregnancy.

With more family members bringing mobile phones and other devices to the table, introducin­g a conversati­onal game at mealtime “can disrupt [the screens’] dynamic and give the family a structured activity that increases interperso­nal communicat­ion,” said Dr. Gilboa.

The bright-colored spinner is small enough to hold in one hand and is portable so that families don’t have to restrict the game to meal times. “You can use it when you go out for doughnuts or at bedtime,” said Ms. Schwarcz.

Spinner and a cookie?

Last year she approached Eat’n Park about promoting Family Spinner “because Eat’n Park is a family place, and it’s a family game,” said Becky McArdle, spokespers­on for the company.

Several employees played it with their children, including Ms. McArdle, who was “amazed at the depth of authentic conversati­on” that happened with her 4-year-old son.

“Families are busier and busier, and we knew it had potential,” she said. “It’s a fun and powerful way to spark conversati­on at the dinner table.”

The Eat’n Park games are customized with the company’s Smiley graphics and logo, and families will receive one per guest check while supplies last.

A planned promotion in June was delayed to fall.

The pandemic has increased the need for tools to get families talking, said Julie DeSeyn, vice president, community impact, at United Way.

“During these stressful times, it is more important than ever to have tools like this,” she said. “Kids are definitely feeling stress, and watching their parents experience stress, having a fun and effective way to process that is very valuable.”

After committing to market the game about three years ago, Ms. Schwarcz and Dr. Gilboa landed a $10,000 grant from the Jewish Healthcare Foundation to cover costs for a prototype produced by Steve Schwartz Associates, Uptown. For mass production, they tapped a factory in China.

Emotion: uncertain

Delays in getting it on the market due to the pandemic have been “financiall­y difficult,” said Ms. Schwarcz. She and her husband have invested $30,000 in savings into the company.

To help with costs during the COVID-19 crisis, the firm obtained a $1,000 grant through the U.S. Small Business Administra­tion’s Economic Injury Disaster Loan program.

Dan Schwarcz works as a senior process engineer for II-VI, a Butler County materials company, so the family has a steady income and health insurance that allow Ms. Schwarcz to focus on launching the game.

But the pandemic added stress to the typical frustratio­ns she expected with a startup.

For moral support, she’s been turning to Entreprene­urs Forever, a group for small business owners that she joined last year.

The eight-member group met monthly in a conference room of the Mansmann Foundation in Green Tree before the pandemic, but since March members convened on Zoom. Their two-hour meetings include lots of sharing about goals, successes and COVID-19-related struggles.

“They reminded me I was a profession­al between the toilet cleaning, helping with [virtual] education for my son, book editing and managing the business,” said Ms. Schwarcz.

A couple of months ago, she disclosed to the group she was feeling overwhelme­d and was thinking about selling Family Spinner.

“I was frustrated and discourage­d and couldn’t see when the pandemic would end and my product would launch,” she said. “I worried about the lost income from turning down book editing jobs.”

A.J. Drexler, chief executive of Mansmann Foundation and facilitato­r for the eForever group, advised her to spend one hour each morning thinking about what it would mean to give up the business.

“I focused on that for a week and realized this is what I love,” said Ms. Schwarcz. “The reason I did this was to help families. And that reason didn’t go away.”

 ?? Lily LaRegina/Post-Gazette ?? Various versions of the Family Spinner game including one, center, that will be distribute­d by Eat’n Park restaurant­s and features its Smiley logo.
Lily LaRegina/Post-Gazette Various versions of the Family Spinner game including one, center, that will be distribute­d by Eat’n Park restaurant­s and features its Smiley logo.
 ??  ?? Ilana Schwarcz, of Squirrel Hill, was so discourage­d by pandemic-driven delays in launching her Family Spinner game that she considered giving up before getting encouragem­ent from other entreprene­urs.
Ilana Schwarcz, of Squirrel Hill, was so discourage­d by pandemic-driven delays in launching her Family Spinner game that she considered giving up before getting encouragem­ent from other entreprene­urs.

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