San Diego Union-Tribune

GAMESTOP’S QUARTERLY EARNINGS, SALES FALL SHORT

$80.5M net income with revenue falling to $2.12 billion

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GameStop, the video game retailer at the center of a social-media driven investment frenzy, said it lost $215 million in the 12 months ended Jan. 31 as it dealt with pandemic-related shutdowns and moved to transform itself into a more online-focused company.

The company’s latest results, which fell short of Wall Street’s expectatio­ns, offered few positives to back up some investors’ belief that the struggling retailer is on track to turn its business around and perhaps justify its stock’s stunning run from around $20 a share at the start of the year to north of $480 by the end of January.

GameStop touted that global e-commerce sales made up 34 percent of net sales in the fourth quarter compared with 12 percent in the year-ago quarter. It also noted a 6.5 percent gain in sales at stores open at least a year, a key retail industry metric.

But there was less encouragin­g news as well: GameStop announced it would suspend earnings guidance as it focuses on its bid to bring more of its business online. And, in a break with the Wall Street norm, CEO George Sherman didn’t take any questions from analysts during a postearnin­gs release call. Sherman did not address the recent volatility in the company’s shares in his remarks.

GameStop shares were little changed in after-hours trading. They fell 6.6 percent to $181.75 in the regular trading session and are still up about 864 percent this year.

The Grapevine, Texas, company reported net income of $80.5 million, or $1.19 per share, for the three months ended January 31. That compares with net income of $21 million, or 32 cents per share, a year earlier.

The latest results include a nearly $70 million tax benefit. Adjusted for that and other one-time items, the company’s earnings amounted to $1.34 per share, versus $1.27 a year earlier.

Revenue fell to $2.12 billion, from $2.19 billion. Analysts were expecting adjusted earnings of $1.35 per share on $2.21 billion in revenue, according to FactSet. For the full fiscal year, revenue dropped to $5.09 billion from $6.47 billion in the prior year.

GameStop has been struggling with declining sales amid the growing popularity of mobile gaming and shift to downloadin­g video games for PCs and console systems like the Playstatio­n and XBox. All that was happening before the pandemic struck a year ago, accelerati­ng consumers’ reliance on online commerce and forcing retailers like GameStop to temporaril­y close stores.

To adapt, the company has been permanentl­y closing stores and working to grow its e-commerce business.

Earlier this month, GameStop appointed a chief technology officer and hired executives to lead its customer care and e-commerce functions. It also named activist investor Ryan Cohen to lead the company’s efforts to drive more of its business online.

Cohen, who co-founded the online pet supply company Chewy, took a huge stake in GameStop before the online frenzy over company shares began in January.

He has been seen as an agent of change and someone who knows how to make a traditiona­l business more nimble through technology.

Cohen’s arrival helped spark the frenzy over the stock, with some on Reddit’s WallStreet­Bets forum citing Cohen’s investment as a sign the company is on the right track.

On Tuesday, GameStop announced it has hired a new chief operating officer, Jenna Owens, who previously worked at Amazon and Google.

GameStop shares vaulted a shocking 1,625 percent in January as bands of smaller and novice investors communicat­ing on social media hyped up the retailer’s stock in hopes of making big returns at the expense of hedge funds betting the shares would head lower.

The stock took a step back in February, shedding nearly 89 percent. It’s been mostly headed higher this month, buoyed in part by the company’s recent moves aimed at strengthen­ing its online business.

The company’s hyperactiv­e stock price briefly rattled global markets and drew scrutiny from Washington amid questions about whether the broader market was in a bubble and whether a new generation of traders should be able to take full advantage of the free trades available on their phones.

 ?? LM OTERO AP ?? GameStop said it lost $215 million in the 12 months ending Jan. 31. It offered few positives to back up a belief that the struggling retailer is on track to turn its business around.
LM OTERO AP GameStop said it lost $215 million in the 12 months ending Jan. 31. It offered few positives to back up a belief that the struggling retailer is on track to turn its business around.

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