The Denver Post

Boulder-based TeamSnap is buying FanAppEven­ts

- By Tamara Chuang

TeamSnap, the Boulder company behind the go-to app for parents and coaches who must keep track of youth soccer games, is expanding its own team by buying FanAppEven­ts for an undisclose­d amount, the company announced Monday.

FanApp, based in Jefferson City, Mo., adds a new feature: the ability to quickly organize a tournament.

Essentiall­y, said Dave DuPont, TeamSnap’s CEO, an organizer inputs the teams, dates and constraint­s and the schedule is automatica­lly filled out.

“We didn’t have that,” said DuPont, who co-founded the company in 2009, though the first beta launched in 2007. “… Up until now, if a team is participat­ing in a tournament, the schedule had to be inputted manually by the coach or manager of the team. … So this is a big deal.”

DuPont said that the strategic purchase, which was funded by the company’s recent $25 million investment round, was mainly about FanApp’s technology and talent. TeamSnap hired the whole 15member team, which includes FanApp’s CEO and co-founder, Jill Antweiler. FanApp’s team will continue to be based in Missouri. However, the feature will now be called TeamSnap Tournament­s.

“We were actively looking for a technology solution frankly,” DuPont said. “The good news of FanApp is they had exactly what we were looking for, if not more. They used technology very consistent with ours so it’s easily integrated. And their team fits well with us.”

While the company declined to share the price it paid for FanApp, DuPont put the price in the seven figures and called it a “major strategic acquisitio­n for us. The largest we’ve made so far.” He compared it to TeamSnap’s 2013 acquisitio­n of Weplay, which had previously raised $15 million in venture capital.

“This is bigger than that for us,” he said.

TeamSnap has gone from small Boulder startup to a technology used by 15 million people in 196 countries, according to the company. It’s also grown beyond kid sports to sports teams and adult clubs and leagues. The app helps team members keep track of schedule changes, share photos and communicat­e with the entire team with one text.

The app offers a limited-version of its app for free, but charges about $9.99 per team for features such as email reminders and payment tracking.

The company has $47.3 million to date from investors that include the Foundry Group and Colorado Impact Fund. Since January, staff has more than doubled from the then-85 employees. With the FanApp purchase, which closed Friday, the company is approachin­g 200 employees.

“It’s not typical that you’ll find, in my experience, a company that fits so well with its technology and people. We’re absolutely delighted to have the FanApp guys on board with us,” DuPont said. “This will be a major element in propelling us toward $100 million (in annual revenues) in the next few years.”

 ??  ?? TeamSnap technology is used by 15 million people in 196 countries. Provided by TeamSnap
TeamSnap technology is used by 15 million people in 196 countries. Provided by TeamSnap

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