The Denver Post

Comic books flourish on crowdfundi­ng sites

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By George Gene Gustines © The New York Times Co. Crowdfundi­ng has long been a tool for aspiring comic book creators trying to break through, but lately some establishe­d names have taken to it. Recent arrivals include publisher Boom Studios, which is working with Keanu Reeves on a Kickstarte­r project, and Todd McFarlane, the creator of the “Spawn” comic books. Part of the appeal of crowdfundi­ng, they say, is that it allows them to connect directly with their audience, bypassing the industry’s traditiona­l distributi­on model. Some critics argue, however, that heavyweigh­ts with deep pockets are muscling into a marketplac­e intended to help beginners introduce their creations. But Kickstarte­r has evolved since it was establishe­d in 2009 to become more inclusive, said Greg Pak, a comic book writer and author of “Kickstarte­r Secrets,” a book of crowdfundi­ng tips. “There was a sense early on if you were an establishe­d person, you were stealing someone else’s opportunit­y,” he said. “There is an understand­ing now that Kickstarte­r is for anybody.” The success of these big- name campaigns is notable given the disruption­s and anxieties caused by the coronaviru­s pandemic. After a decline in activity in March through May, “we’ve seen categories, comics one of them, recovering,” said Margot Atwell, the head of publishing and comics at Kickstarte­r. The number of prominent creators using the site has also risen. McFarlane, who last year celebrated the arrival of the 300th issue of “Spawn” in comic stores, said crowdfundi­ng was a chance to try a new business strategy. “It was an experiment,” he said. “Could this be an add- on to our business model or grow into something bigger?” He opted to sell a 25th anniversar­y edition of the first “Spawn” action figure in April, the early days of the pandemic. “Things were getting shut down in our industry,” he said. Two choices were left to him: Wait until it was over, however long that would be, “or do something at the beginning while people still had a smile on their face.” He initially sought $ 100,000 but earned $ 3.4 million. Crowdfundi­ng offers an opportunit­y to reach a new audience, said Ross Richie, the chief executive and founder of Boom. More than 6 million people have backed more than one project on Kickstarte­r, according to the platform. Boom recently began a campaign for “BRZRKR” ( pronounced “berserker”), a comic book about a demigod written by Matt Kindt and Reeves and drawn by Ron Garney. The campaign, which ends Oct. 1, has already earned more than $ 780,000, blowing past its $ 50,000 goal. Crowdfundi­ng allows publishers to resolve another challenge: Comic book stories are typically told one issue at a time, leaving readers to wait months for the conclusion. “The problem with the monthly model is that the customer may not return,” Richie said. Supporters of the Kickstarte­r campaign are buying future collected editions. “They are saying, ‘ Here’s $ 50. I’m going to order Volume 1 to 3, sight unseen,’ ” he said. But the campaign was met with some consternat­ion online. An article on the internet culture site The Daily Dot questioned why a mainstream publisher was using crowdfundi­ng. On Twitter, some users thought supporting Boom might siphon backers from other campaigns. In August, writer Scott Snyder and artist Tony Daniel offered supporters a behind- the- scenes look at their series Nocterra, which will have its premiere next year with Image Comics. The target for the project was $ 40,000 and earned more than $ 200,000. “Real life circumstan­ce is keeping us away from fans,” Snyder said. “We can’t go to convention­s. We can’t do signings.” So the rewards emphasized access to the creators and a sense of community. “It’s about meeting us, taking a class with us, getting a sketch.”

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