The Mercury News Weekend

PlayStatio­n VR continues to add to its inventory

- Gieson Cacho Game on Contact Gieson Cacho at 925-943-8313.

PlayStatio­n VR has made headway since it launched nearly nine months ago. The games coming out are more complete experience­s and less like tech demos. Sony announced in June that it sold more than 1 million PSVR units.

Meanwhile on the cultural front, Steven Spielberg debuted the trailer for “Ready Player One” at Comic-Con, and it was well received. The upcoming sci-fi flick, centered on VR, could bring the technology to the forefront when it’s released in March 2018.

As for PSVR’s growing library, a handful of titles came out this summer. Here’s a roundup of what’s out there for gamers:

“Arizona Sunshine” — This is one of the few games that supports the PlayStatio­n Aim controller, which is one of the better peripheral­s for virtual reality. This project puts players in the shoes of a zombie apocalypse survivor.

Players must fend off a relentless army of the undead while scavenging for bullets and weapons. Although the zombies are easy to dispatch, they become troublesom­e when a horde comes after players. That’s when it’s smart to find a choke point or take shelter in a battered building.

“Arizona Sunshine” lets players explore the environmen­t, rifling through drawers and poking through the trunks of cars. To move, the game employs a teleportat­ion-type system where players point to an area and appear there. They can turn around, but as in the teleportat­ion system, the developers stagger the movement to keep players from becoming disoriente­d in VR.

The project is a solid effort, though scavenging and exploratio­n are cumbersome. The story itself is mediocre at best, but it’s the combat mechanics that shine in this zombie survival game.

“ARCHANGEL” — SKYDANCE IS BETTER

KNOWN FOR FILMS IN THE “MISSION » Impossible series, but the company has expanded its offerings to include virtual reality. The developer shows its expertise with narrative in its first project, “Archangel.”

It takes place in a dark future, in which the world has succumbed to climate change. A conglomera­te called HUMNX offers to help set the world right, but the process lets this megacorpor­ation take over America.

Players can choose to take on the role of Gabby or Gabriel Walker. Walker is the pilot of Archangel, the United States Free Forces’ secret weapon to fight the tyranny of HUMNX. It’s a six-story mech, similar to the robot in “Pacific Rim.” Using Archangel and teaming up with M1KL, the robot’s AI interface, players turn into a onesoldier army that can turn the tide of the war.

“Archangel” is a game that’s on rails. That means the developers at Skydance move players along a predetermi­ned path. Players have control of the robot’s arms and weapons, which they use to shoot down HUMNX’s battalions, tanks, troopers and aircraft.

Because Archangel can’t dodge attacks, players protect themselves with an energy shield. It’s a strong device, but it lasts only a few seconds before it needs to be recharged. That creates an interestin­g combat dynamic, in which players have to manage shields, read enemy movements and attack.

The learning curve of this robot jiu jitsu is steep, and that’s piled on top of the challengin­g campaign. But with enough practice and smart decisions in leveling up the robot, players can overcome HUMNX and delve deeper into the story behind Walker, his family and his ragtag military team.

“Superhot” — This indie darling has been out for more than a year but finally debuted on PSVR in July. The premise of “Superhot” is simple. Players are tossed into a minimalist­ic environmen­t, where they must defeat gunman and thugs hellbent on killing them.

Thankfully, players have a super power of sorts. The action moves only when the player does. Think of it is as bullet time from the “Matrix,” except this is turned on permanentl­y. That lets player perform moves that would leave Neo saying, “Woah.”

They can toss a bottle at an attacker, and that sets up a reaction where his handgun flies in the air. Players can grab the pistol and use it to eliminate adversarie­s that are attacking from the sides. More advanced levels push players to perform impressive moves like slicing incoming bullets in half with a knife or dodging shotgun blasts in an interrogat­ion room.

“Superhot” makes players feel like John Wick on steroids.

 ?? VERTIGO GAMES ?? Players fend off zombies and scavenge for ammunition in “Arizona Sunshine.”
VERTIGO GAMES Players fend off zombies and scavenge for ammunition in “Arizona Sunshine.”
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