The News Herald (Willoughby, OH)

When ‘Worlds’ collide

Concerts packed with music from hours of ‘Final Fantasy’ game play have blasted their way onto classical landscape

- By John Benson entertainm­ent@news-herald.com

As an original member of Mannheim Steamrolle­r, Arnie Roth has a vivid memory of performing with the new-age outfit at Jacobs Pavilion at Nautica. The experience, while alarming to him, is somewhat familiar to unsuspecti­ng artists enjoying the Cuyahoga River venue.

“I remember playing a concert there when all of a sudden I saw everyone from the audience pointing behind us,” said Grammy Award-winner Roth, calling from Chicago.

“I turned around to see this gigantic freighter ship coming down the Cuyahoga right behind us. That sticks in my mind. Nobody prepped us. It was fantastic, just a massive ship coming down that river.”

Roth’s alarming memory acts as a perfect metaphor for his work conducting a world-renowned orchestra playing video game music.

Nobody prepped Roth, or for that matter the classical-music-loving public, for the unique phenomenon that comes to Northeast Ohio when the Distant Worlds Philharmon­ic Orchestra and Chorus presents “Distant Worlds: Music from Final Fantasy” June 16 at Playhouse Square’s KeyBank State Theatre.

On the surface, classical music fans and “Final Fantasy” gamers may seem a bit divergent — as in, never the twain shall meet. However, music has a funny way of uniting folks, which is exactly what’s been taking place for the past decade.

“‘Final Fantasy’ composer Nobuo Uematsu 30 years ago decided he’d write separate music themes for every single character in the game, every battle, every romantic relationsh­ip, every environmen­t and every quest,” Roth said. “So consequent­ly, you’re talking about thousands of hours of music for each one of these games.

“There are now 15 distinct ‘Final Fantasy’ games and many offshoots. Each one has this incredibly rich vocabulary of music. The point being, there’s not a huge amount of video games out there that have this kind of rich musical vocabulary.”

Concert goers can expect to hear material from “Final Fantasy X: Zanarkand,” “Final Fantasy XV: Apocalypsi­s Noctis,” “Final Fantasy VII: Cosmo Canyon” and more. The performanc­e featuring more than 100 musicians on stage is a multimedia affair accompanie­d by HD video direct from video game producer Square Enix.

“It’s a completely livemusic experience,” Roth said.

Over the years, the secret has gotten out to classicalm­usic world, which proved to be quite the hurdle considerin­g classical enthusiast­s are fiercely loyal and protective of the repertoire, as well as snobbish of the source material.

“I think it definitely has turned at this point,” Roth said. “Early on, there was a reticence for anything other than the uber classical repertoire showing up on the stages of the major concert halls.

“But once people have experience­d the ‘Final Fantasy’ audience, fan base and their appreciati­on for the actual live performanc­e of the music, I have never run into a negative attitude after the first year or so of introducin­g it around the world. It’s music written with a classical structure and that’s appreciate­d.”

 ?? SUBMITTED ?? “Distant Worlds: Music from Final Fantasy” brings the music of the “Final Fantasy” game series to a live audience.
SUBMITTED “Distant Worlds: Music from Final Fantasy” brings the music of the “Final Fantasy” game series to a live audience.

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