The Record (Troy, NY)

Overwatch League launched

- By Greg Beacham

BURBANK » In the soundstage where Johnny Carson and Jay Leno spent four decades filming “The Tonight Show,” a former Washington State computer science student named Seagull is pursuing a South Korean teenager with a very big gun.

Their characters’ exploits inside “Overwatch,” the wildly popular multiplaye­r game not yet 2 years old, flicker above their heads on an enormous high- definition screen. Hundreds of mostly millennial fans in the renamed, sold- out Blizzard Arena put down their Doritos and roar for the combat between these six-player teams, eventually rising in ecstasy when the Dallas Fuel earn an unexpected point against the powerhouse Seoul Dynasty.

Here’s the new Johnny. He plays video games for a minimum $50,000 salary, health benefits, a retirement savings plan and a chunk of $3.5 million in prize money.

Esports history was made Wednesday night with the debut of the Overwatch League, the first attempt to present elite computer gaming within a traditiona­l North American sports structure comparable to the NBA or NFL. The league’s 12 franchises represent cities from Shanghai to London, and they build teamwork and stress player developmen­t while competing on a weekly schedule stretch- ing into summer.

If the esports industry is still in its adolescenc­e, this well-funded venture is a significan­t milestone in its maturation. The Overwatch League is about to find out whether fans will grow along with it.

“It’s a new frontier,” said Ari Segal, president and chief operating officer of the Los Angeles Valiant. “It is the biggest, boldest bet in sports and entertainm­ent maybe since the NFL and AFL merged. Maybe since baseball introduced the designated hitter. I don’t even know what it stacks up against, because it is so different.”

Segal had a career as a hockey executive before he moved into es-

ports last year. He is one of many seasoned profession­als from traditiona­l sports and business who couldn’t resist the opportunit­y to shape the future of profession­al gaming, which has expanded with all the cohesion of a pipe bomb.

Shortly after Blizzard Entertainm­ent published this hero-based, first-person PC shooter to acclaim in 2016, the game developer announced plans for a league backed by deeppocket­ed investors ranging from NFL owners Stan Kroenke and Robert Kraft to current giants of the esports scene.

They might not all know their way around a mouse, but they know a growing industry when they see it.

“I come from traditiona­l sports, and from the outside, it seemed like esports had grown up as this exciting, massive, organic,

somewhat unstructur­ed ecosystem that benefited from that fact, but was also held back by it,” said Pete Vlastelica, president and CEO of Major League Gaming, which operates the league for Blizzard’s parent company.

“It felt to me a lot like boxing,” added Vlastelica, a former executive at Fox Sports. “Anybody can create a circuit. Anybody be a trainer. Anybody can sign a fighter. Anybody can win a belt. But what’s the belt? I think boxing suffers from anambiguit­y about whether any particular competitio­n means anything, and it felt like that was really similar in esports.”

The Overwatch League aims to end that ambiguity with traditiona­l sports touchstone­s, and it made sense to the luminaries from sports, tech and business who dominate the list of investors.

Kroenke, the billionair­e owner of Arsenal and the Los Angeles Rams, also owns the Los Angeles Glad-

iators, who plan to be based within the vast entertainm­ent complex around his Inglewood football stadium after it is completed in 2020. The Boston Uprising are owned by Kraft’s investment group, and they might end up based in Foxborough, Massachuse­tts, to share some training facilities with the New England Patriots.

The San Francisco Shock’s investor group includes Jennifer Lopez, Shaquille O’Neal and Marshawn Lynch. The Philadelph­ia Fusion are owned by Comcast Spectacor, and the New York Excelsior are the property of a venture capital fund sponsored by the Wilpon family of New York Mets fame.

Many of the Overwatch League’s owners might not be gamers, but they understand the visceral importance of going to a good event. League commission­er Nate Nanzer is confident it will eventually harness income from ticket sales and conces-

sions and other areas that haven’t meant much in esports so far.

“Why do people go to a Dodger game? You go because it’s more fun to sit with 40,000 other fans and cheer for a home run than it is to do it at home,” Nanzer said. “Video games are so incredibly mainstream right now. It’s such a big part of our fans’ lives. When people play ‘Overwatch,’ they play a lot of ‘Overwatch.’ It’s a special moment to go share that with people who have the same passion as you.”

Although the geographic­al specificit­y of the teams is an important part of their future business plans, those home cities are largely theoretica­l at this point.

For this season and the near future, every team will live in the Los Angeles area and play all its matches in Burbank. Nanzer said the logistics of staging the competitio­n around the globe were too enormous to be solved immediatel­y.

 ?? ROBERT PAUL — BLIZZARD ENTERTAINM­ENT VIA AP ?? In this photo provided by Blizzard Entertainm­ent several members of the London Spitfire esports team compete in a preseason match in the Overwatch League at Blizzard Arena in Burbank The new Overwatch League is a well-funded attempt to combine...
ROBERT PAUL — BLIZZARD ENTERTAINM­ENT VIA AP In this photo provided by Blizzard Entertainm­ent several members of the London Spitfire esports team compete in a preseason match in the Overwatch League at Blizzard Arena in Burbank The new Overwatch League is a well-funded attempt to combine...

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