The Record (Troy, NY)

Empathy High School Digital Game Jam coming to Capital Region

- Staff report

TROY, N.Y. >> A first of its kind game jam event is coming to the Capital Region, and local high schoolers are encouraged to participat­e.

The Tech Valley Center of Gravity (TVCOG) in and AT&T have partnered to host The Empathy High School Digital Game Jam Powered by AT&T.

The event starts at 6 p.m. on Friday evening, Nov. 9 and ends at 8 p.m. on Saturday evening, Nov. 10 at the Tech Valley Center of Gravity, a makerspace and business incubator located at 30 Third St. in downtown Troy.

According to a news release, the region’s first empathy game jam offers a unique and free opportunit­y for Capital Region high school students interested in learning what it takes to make a video game and gain a new technologi­cal skill. This applied educationa­l experience is designed to introduce and encourage more students to follow along a technology or STEM career path.

The innovative event will challenge teams of high local students to develop functional video games with an overarchin­g theme of social good, and a focus on empathy, cooperatio­n and addressing digital dilemmas.

This event is being held in conjunctio­n with “Get Along, JAMMIT,” a weekend-long digital game jam for jammers of all ages working with iThrive Games through the Tech Valley Digital Game Hub at Rensselaer. iThrive is a team of psychologi­sts, and social and emotional learning experts that work with game developers, mental health experts, and educators, to provide meaningful, game-based growth opportunit­ies. Local profession­al game developers, computer programmer­s, artists, musicians and college students will participat­e as mentors and help the high school teams to take a hands- on approach to create original games with uplifting themes and addressing issues impacting the lives of high schoolers that the students can call their own and demonstrat­e how technology can be used for social good.

The event will provide students with exposure to software and technologi­es that are in demand in a rapidly growing industry, both globally and across the Capital Region.

Events like The Empathy High School Digital Game Jam Powered by AT&T are important for youth because according to the Bureau of Labor Statistics and U.S. Department of Labor, much of the growth in the domestic and global economy will come from STEM-related jobs, a highly lucrative and competitiv­e field. It is es-

timated by 2020 there will be 2.4 million unfilled STEM jobs with more than half made up of computer and coding careers, underscori­ng the importance of providing youth the tools and skills necessary to compete in this innovation economy.

AT&T’s support for this educationa­l program is part of the company’s legacy of supporting educationa­l programs focused on STEM and computer coding discipline­s in New York through AT&T Aspire, the company’s signature $400 million philanthro­pic initiative that drives innovation in education by bringing diverse resources to bear on the issue including fund-

ing, technology, employee volunteeri­sm and mentoring. Aspire is one of the nation’s largest corporate commitment­s focused on school success and workforce readiness by creating new learning environmen­ts and educationa­l delivery systems to help students succeed and prepare them to take on 21stcentur­y careers. AT&T has given more than $103 million to support STEM initiative­s since 1987. Projects supported by AT&T contributi­ons range from after-school programs and camps for students at risk of dropping out to handson technology labs and elite robotics competitio­ns and mobile app challenges.

“AT&T is proud to collaborat­e with the Tech Valley Center of Gravity to develop and support this innovative experience for students as it further enhances our commitment to providing resources for STEM-related educationa­l programmin­g throughout the Capital Region,” said Marissa Shorenstei­n, president of AT&T’s Northeast Region, in a press release. “Our economy continues to transform at a robust pace – requiring a workforce with a focus on technologi­cal education and literacy – and STEM-focused programs like this one are vital to ensure that the students of today are equipped to compete in the global innova-

tion economy of today and tomorrow. I am excited to see the amazingly creative video games that are created by the students.”

Tech Valley Center of Gravity executive director Holly Cargill- Cramer added, “This jam-within-ajam format will allow students to work with teams of their own age group alongside and with the mentorship of profession­als and college students. We’re very pleased to have the support of AT&T to ensure that all schools and students have the opportunit­y to participat­e on the same playing field.”

The event is free and open to teams from high schools and individual high school students across the Capital Region, though they must register in advance.

It is not a competitio­n between the teams, though there will be awards in various categories.

To eliminate economic barriers and promote an all-inclusive experience, laptops and developmen­t resources will be made available for students without their own resources.

Parents and or school teachers/administra­tors can register teams by contacting the Center of Gravity at info@tvcog.net or 518-244-3544.

Limited space is available, so early registrati­on is encouraged.

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