The Times Herald (Norristown, PA)

‘Devotion’: A full-fledged psychologi­cal horror experience

- By Christophe­r Byrd

“Devotion” Developed by: Red Candle Games

Published by: Red Candle Games Available on: PC

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Until recently, the most satisfying psychologi­cal horror game that I played in the last several years was a demo for a game that was never made. Hideo Kojima’s “P.T.” (2014) was intended to set the stage for a new entry in the Silent Hills series. But a falling-out between Kojima, the game’s designer, and Konami, the series’ license holder, sank the project. Still, “P.T.,” or playable teaser, became an iconic game in its own right.

In “P.T.,” players walk through an apartment that loops in on itself and changes as players manipulate different objects - its environmen­tal storytelli­ng memorably portrays a man’s fraying sanity. 2018’s Anamorphin­e used a similar spatial conceit to tell the story of a couple’s unraveling, but it did so without “P.T.’s” horror trappings; it focused on more mundane issues that drive its characters to despair.

Anyone longing for a more fullfledge­d psychologi­cal horror experience in the vein of “P.T.” should check out “Devotion” - a taut, wellconstr­ucted game about a screenwrit­er who goes to perverse lengths to try to cure his young daughter’s mysterious health condition. Though it originally launched in February 2019, “Devotion” was pulled from Steam, soon after its release, when it was review bombed by users. According to Eurogamer, some users took offense to a wall poster in the game that made fun of China’s president Xi Jinping. Although “Devotion’s” Taiwanese developers removed the offending material, they have yet to find another major distributi­on platform for their work. Currently, it is only available through Red Candle Games’ digital storefront.

In “Devotion,” players spend most of their time as Du Feng Yu a once renowned screenwrit­er who, in the years following the birth of his daughter Mei Shin, has found it hard to sell his work. Du Feng Yu is married to Li Fang, a former actress and recording star who gave up her career in deference to her husband’s wishes.

At the outset of the game we find Du Feng Yu seated on the couch watching television while his wife is off-screen chatting as she prepares supper in the kitchen. In a breezy tone of voice, she mentions a neighborho­od boy who she suspects is hanging out with a sketchy crowd before stating how relieved she is that their daughter is content to stay at home. After alluding to a “mentor” who is helping their daughter realize her dreams, Li Fang calls out for Mei Shin and then repeatedly asks where her daughter is which causes Du Feng Yu to bury his face in his hands. The screen briefly goes dark before returning to the living room where Du Feng Yu is seated alone on the couch at night watching a staticfill­ed television screen.

Eventually, after getting off the couch and making his way through a hallway where drops of blood trickle from the ceiling, Du Feng Yu enters the apartment as it was in 1980, when he and his wife first moved in, before the birth of their daughter. After moving a few things from their packing boxes and arranging them about the place, the screen blurs and Du Feng Yu is back in the apartment where the wedding picture above his bed shows his face crossed out. After exiting the apartment and walking down a narrow hall he stands before another version of his apartment door where in a box on the wall by the door he finds a door key labeled 1986. Inside the apartment are life-size dolls of the couple watching TV and working together at a desk in the corner of the living room. Later, Du Feng Yu will find another key that shows the apartment in 1985.

During the first part of the game, players move between the three different apartments, which are connected by a small common area and solve none-too-hard puzzles mostly by moving items from one timeline to another. Thus, for example, an album found on a wall during one stage of the family’s life must be taken down and placed on a record player at another time in the apartment’s history.

What gives these basic tasks their value is the excitement that comes from simply moving through the game. “Devotion” brilliantl­y wraps spaces in on themselves so that performing an action can lead to radical shifts in the environmen­t or the character’s viewpoint. For example, when Du Feng Yu removes the record from the wall, the perspectiv­e shifts to that of his daughter looking at him from behind the hole in that wall as he sits at his desk in the corner of the living room. Initially he is distraught from what he is reading. From close by Mei Shin’s mother tells her not to disturb her father, but just as she does Du Feng Yu furiously sweeps the items off the desk and violently turns in the direction of the peephole.

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