Times Standard (Eureka)

‘WandaVisio­n,’ a sitcom sendup, was a pandemic parable, too

- By Ted Anthony

Imagine being trapped in the confines of your own neighborho­od, losing a sense of the outside world — and of yourself — with each passing day.

Things are seeming kind of flat lately, and sometimes downright colorless. Everything looks reasonably placid, but something’s not quite right with reality. The days feel … episodic. Does the world taper off at the end of the block? Does life loop back on itself? Are your neighbors with you, or against you?

This has been the premise of “WandaVisio­n,” Marvel’s latest foray into the intricate, immersive universe first cobbled together in the comics by Stan Lee six decades ago. Not incidental­ly, it’s also an apt descriptio­n of life in many corners of America during this pandemic micromomen­t.

In an era when meticulous­ly crafted fictional universes are entertainm­ent’s billion-dollar baby, “WandaVisio­n,” whose inaugural and probably only season concludes Friday, took it all a step further, turning the seven-decade tradition of the American sitcom into a decade-hopping suburban prison.

Episode by TV-homage episode, it pinballed through unsettling sendups of “The Dick Van Dyke Show,” “Bewitched,” “The Brady Bunch,” “Family Ties,” “Malcolm in the Middle” and “Modern Family,” swallowing an entire New Jersey town and its people and, along the way, serving up a darker version of Marvel’s already dysfunctio­nal funhouse mirror.

The pitch-perfect result: a distorted reflection not merely of America, but of the way it has seen itself through its broadly drawn television comedy across three generation­s.

How did this show manage (inadverten­tly, of course, since it was conceived before the virus arrived) to match the tenor of its comfort-craving moment? Because it reached so lovingly into the mannered, structured lore of sitcoms, which were comfort food for the American TV watcher’s brain long before the word “streaming” ever tumbled into the lexicon.

The television scholar Robert Thompson once described the contentmen­t that people find in old sitcoms as “the aesthetic of the anesthetic” — a style of narrative that reset itself every week, making sure society’s norms were reinforced by presenting nonthreate­ning communitie­s populated with nonthreate­ning characters doing nonthreate­ning things.

“WandaVisio­n” coopted that vision and upended it. It used, as foils, those landscapes of assuagemen­t and the way they morphed over the decades to match the times. Their surface tranquilit­y and amiable conflict were backdrops for a slowly unfolding Marvel plot that, in its wink-nudge bubblegum darkness, was pure 21st century.

There’s irony, too, in the fact that Marvel has been owned for the past 12 years by Disney, a conglomera­te built by self-described “imagineers” who were instrument­al in stamping the sensibilit­y of immersive fantasy onto more than a half century’s worth of American children — and onto the landscape itself.

Wanda Maximoff, the world-building witch at the show’s nucleus, is a standin for Walt Disney himself, who built his gauzy childhood memories of early 20th-century Midwestern life into theme parks and an entertainm­ent empire. Like the world of “WandaVisio­n,” Disney’s creations reflected not quite reality but its saccharine stepsiblin­g, recognizab­le and appealing but hardly real life.

By the time “WandaVisio­n” got to its take on 1980s television, the gentle opening credits of that “very special episode” sang this to us, revealing the theme of the show (and of pandemic life too): “We’re making it up as we go along.”

Yet like those 1980s horror movies in which the dreamer of the nightmare awakens, only to find out that he or she is still asleep, in “WandaVisio­n” the “real” world is still the fantastic one of the Marvel Universe. The “Inception” model is at play: You’re still in the layered matrix, still separated from actual reality by several strata of Marvel and a robust layer of Disney.

In one of its later episodes, “WandaVisio­n” offers its take on the “Malcolm in the Middle” opening credits of the early 2000s. This theme song, more aggressive and insolent than its predecesso­rs, offers up the following lyrics: “What if it’s all illusion? Sit back. Enjoy the show.”

As the first storyline of its astonishin­gly extensive streaming lineup of shows concludes, that could be Marvel’s overall tagline. Because — first in comic books, then in theaters, now on all our assorted screens — Marvel IS the universe. It is comics and movies and video games, TV and toys and collectibl­es, cosplayers and party favors and an entire pantheon of secular gods.

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