USA TODAY US Edition

Facebook’s latest vision is pop-up stores for virtual reality

Consumers can get taste of hot trend in some airports, malls

- Jessica Guynn, Trevor Hughes and Brett Molina USA TODAY

No, your eyes are not deceiving you. The Facebook store is real.

Consumers and travelers may have bumped into these pop-up Facebook “stores” over the holidays at airports and malls. What the stores are trying to sell is one of the tech sector’s hottest trends — virtual reality.

The stores are part of a virtual reality tour to introduce the tough-to-explain technology to the masses. They’re available in several big cities across the country, including Denver, New York, Phoenix and San Diego, through the end of January.

Customers visiting the stores can try out Gear VR, a virtual-reality headset created by Facebook-owned Oculus in partnershi­p with Samsung. The device works with models of Samsung’s Galaxy smartphone­s.

“Virtual reality is truly immersive and provides an incredible sense of presence, which can be hard for people to imagine without a demo,” Facebook said in a statement. “We wanted to give people the opportunit­y to try Gear VR firsthand and experience the power of virtual reality.”

At the Denver Internatio­nal Airport display, a steady stream of travelers stopped in to test out the eight stations. Each guest gets a Facebook-assigned handler to walk them through the brief setup and then to make sure they don’t accidental­ly stumble or fall while undergoing the immersive experience.

Visitors watched a two-minute VR experience whisking them around the world and out beyond the stars, in a mix of real and computer-generated footage that includes basketball players, a short boat ride and getting plunked amid a circus.

“Whoa,” said John Jarvie, 30, as he watched a giant dinosaur nose toward him during a Jurassic Park-themed section. Afterward, Jarvie said he’d never tried VR before and was impressed: “Pretty rad, man.”

Robin Kahler, 52, said she told all her friends and family to try out VR after experienci­ng the Facebook display at the Denver airport. “I wanted to be able to touch the dinosaur,” she said. “It’s like you’re suddenly there. I would totally throw down $5 for a safari.”

Airport workers said the video experience Facebook first showed was actually too realistic, and a handful of viewers walked away dizzy, so a gentler video replaced it. Guests face multiple warning signs about the risks of motion sickness, each kiosk has a safety grab rail, and workers to monitor users.

The stores address a key issue with virtual reality: how to promote its potential to people who have never tried it.

“It’s all about the first step,” said Stephanie Llamas, director of research and insights at SuperData Research. “Once they take it, you open them to a world of possibilit­ies they couldn’t have imagined. It’s a Matrix moment.”

Facebook CEO Mark Zuckerberg has been one of several big supporters of VR, hailing it as the next great computing platform. In 2014, Facebook acquired Oculus, the company sparking recent buzz surroundin­g VR with its Rift headset, for $2 billion.

“Pretty soon we’re going to live in a world where everyone has the power to share and experience whole scenes as if you’re just there, right there in person,” Zuckerberg said.

 ?? OCULUS ?? Facebook’s Mark Zuckerberg, in an Oculus Rift virtual-reality headset, has been a major booster of the new technology.
OCULUS Facebook’s Mark Zuckerberg, in an Oculus Rift virtual-reality headset, has been a major booster of the new technology.

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