USA TODAY US Edition

Board games roll again

Even bars and cafés lure players

- Diana Kruzman

“The board games trend is booming as families and friends look for fun, memorable ways to spend time together.” Scott Nygaard, Target‘s senior vice president of merchandis­ing

They have names such as Pandemic, Codenames and Dominion, but you won’t find them in the App Store.

In a world where seemingly all things are digital — look around in any public place and you’ll undoubtedl­y see all eyes glued to mobile devices — a unique trend is popping up: a renewed interest in board games.

Sales of hobby games — a complex and strategic variety of board game — in the U.S. and Canada grew 21% in 2016, says Milton Griepp, president of industry news outlet ICv2, topping $1.4 billion. Big-name retailers like Target — which launched 70 exclusive board games on Friday — are building on the trend. And board game bars and cafés are popping up to provide enthusiast­s places to play.

“The board games trend is booming as families and friends look for fun, memorable ways to spend time together,” says Scott Nygaard, Target’s senior vice president of merchandis­ing. “We’re continuing to see doubledigi­t growth thanks to hits like

Oregon Trail and our vast assortment of curated exclusives — and the momentum shows no signs of slowing.”

Story Tavern, a bar in Burbank, Calif., which is stocked with board games such as Risk and Ex

ploding Kittens, opened in 2012. Now, owner Brian Slaught says Story Tavern’s game room is filled to capacity on many nights. “We saw that there was a desire for that kind of entertainm­ent,” he says.

BoardGameG­eek, an online forum dedicated to board games of all types, recorded 9.5 million unique visitors in the fourth quarter of 2016, a 10.7% increase over the same period in 2015, says W. Eric Martin, a news editor for the site.

The board games section at Gen Con, a national gaming convention that takes place each August in Indiana, currently makes up more than 5,000 of the convention’s 19,000 events, says Gen Con spokesman Jake Theis. Hundreds of new games are introduced at Gen Con each year.

“Board games are becoming more mainstream,” says Theis. “They’re part of our pop culture, part of our families’ DNA.”

And they provide a retro, realtime connection with other people, says Paul Booth, a professor of media and cinema studies at DePaul University and the author of Game Play: Paratextua­lity in Contempora­ry Board Games.

“There is something very human about sitting around with other people for an extended period of time and all working together on something,” says Booth. “You could be competing or cooperatin­g, but you’re all focused on the same thing.”

Kathleen Donahue, owner of the Labyrinth Games & Puzzles store in Washington, says her store is thriving.

“When we first opened, people walked in and said that it’s geeky and weird,” Donahue said. “Now, they’re excited. It’s not weird anymore.”

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