USA TODAY US Edition

Spielberg dives into virtual reality in feel-good film

Director flies his pop-culture freak flag in Ready Player One, a story about good vs. greed.

- ROBERT HANASHIRO/USA TODAY

LOS ANGELES – Picture this: When Steven Spielberg wants to really zen out, he hovers in deep space through the rings of Saturn. The view’s amazing. ❚ Seriously, the heralded filmmaker, 71, straps into his virtual reality rig inside his airy Los Angeles spread and mentally disconnect­s from life’s chaos into the cosmos. ❚ “Sometimes I put the VR goggles on, and I’m simply floating among the planets and the stars, maybe going through the rings of Saturn,” he says. “It’s a very, very welcome escape.”

Its just the kind of diversion Earth’s depressed population in 2045 craves in Spielberg’s new film Ready Player One (in theaters Thursday), which he’s wagering will entertain 2018 audiences, even if they’ve never donned VR goggles before.

“I made this movie to make people feel really good,” says Spielberg, who took to heart one fan’s suggestion that he make the movie’s slogan #MakeAmeric­aFeelGoodA­gain. “I felt like I was in the audience directing, with the audience collaborat­ing with me on how to give them what they wanted and needed.”

Ready, based on Ernest Cline’s best-selling 2011 novel, is an adventure set in a virtual reality universe known as “the OASIS.” It’s a future saturated with nostalgia, populated with beloved characters and references from mainly the 1970s and ’80s — from Chucky the killer doll to Back to the Future’s DeLorean time machine, from the Iron Giant robot to Freddy Krueger.

Ready Player One follows Wade Watts (Tye Sheridan), who’s living his virtual life as the confident avatar Parzival. His avatar friends, including the tough Art3mis (Olivia Cooke), band together to solve a three-part contest left by the Willy Wonka-esque creator of the OASIS, James Halliday (Mark Rylance), before he dies.

The winner takes control of the virtual playground, which risks falling into the hands of a money-grubbing tech corporatio­n led by Nolan Sorrento (Ben Mendelsohn).

“This is really a story about good vs. greed,” Spielberg says.

“And yet I wanted to be greedy about putting in as many Easter eggs and cultural iconic references. My analogy is: The story is straight-ahead out your windshield, and all the cultural references are simply in your peripheral vision. The audience is free to glance all around the screen to find their favorite Easter eggs.”

Even though he avoided adding his own famed characters to the mix (fans won’t see E.T. or a Jaws shark), Spielberg flew his pop-culture freak flag like never before. On set, his enthusiasm for the material burst through.

Sheridan was blown away on his first day of filming when the director gave him a personal Bee Gees disco mu-

“I felt like I was in the audience directing, with the audience collaborat­ing with me on how to give them what they wanted and needed.”

sic instructio­n for Parzival’s power-strut.

“I’m waiting for him to call ‘action,’ and Spielberg pulls out his iPhone, hits play and he starts playing Stayin’ Alive,” he says. “And then he starts walking toward me for 10 seconds, nodding his head. And then he says, ‘And action.’ ”

It wasn’t all Saturday Night Fever fun. Seamlessly combining the intertwini­ng story involving the 2045 real set and the motion-capture world of the OASIS gave the technicall­y masterful Spielberg headaches during the 2016 shoot.

“I rank this right up there behind Saving Private Ryan and Jaws as the third-most-challengin­g film I have ever made,” Spielberg says, because he was “trying to create something nobody had ever seen before: an entire virtual universe.”

He told only his wife of 26 years, Kate Capshaw, how unsure he was that the project would come together.

“I’d come home at the end of the day and say to Kate: ‘I don’t know what I’m making. And I don’t know how the hell this is going to turn out.’ And she’d say, ‘Well, as long as you figure it out before the movie’s released.’ ”

At the end of the three-year process, including nearly two years of intricate computer animation, Spielberg is buoyant about Ready’s prospects in a world where the need for escapist entertainm­ent is amplified with each passing day.

Holding an unlit Cohiba cigar (more “habit,” than celebrator­y, he insists), the perfection­ist director can even chuckle heartily about the ultimate irony — that sound problems almost derailed the film’s South By Southwest world premiere on March 11. Two sound breakdowns led to excruciati­ng interrupti­ons as the film’s climax was screened.

“My heart actually stopped in my chest. It was time to bring in the paddles and for somebody else to yell ‘clear!’ ” he says with a laugh.

Yet those delays only fueled the wild reaction from the boisterous crowd, which Spielberg likens to a Bruce Springstee­n concert.

“I told everybody later: ‘Isn’t this really so amazing? Ready Player One blew a circuit in Austin,’ ” he says, beaming. “That’s actually a good thing.”

Spielberg is similarly charged up about the future and technology. (“Virtual reality is going to be a godsend.”) But there’s a warning made clear in Ready: Take time to put down the iPhone — or return from the rings of Saturn — to enjoy real life.

“It’s just everything in moderation,” Spielberg says. “You have to make sensible choices. How great an escape does your life need? You have to resurface to take a breath of real air, not virtual air.”

 ?? ROBERT HANASHIRO/USA TODAY ?? Steven Spielberg packed his futuristic film “Ready Player One” with disco-era ’70s and ’80s pop references.
ROBERT HANASHIRO/USA TODAY Steven Spielberg packed his futuristic film “Ready Player One” with disco-era ’70s and ’80s pop references.
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 ??  ?? Tye Sheridan says director Steven Spielberg’s love for the pop culture references in “Ready Player One” was obvious.
Tye Sheridan says director Steven Spielberg’s love for the pop culture references in “Ready Player One” was obvious.
 ?? PHOTOS BY JAAP BUITENDIJK/WARNER BROS. ?? The OASIS creator James Halliday (Mark Rylance, left) meets with Wade’s avatar, Parzival (Sheridan), inside the game.
PHOTOS BY JAAP BUITENDIJK/WARNER BROS. The OASIS creator James Halliday (Mark Rylance, left) meets with Wade’s avatar, Parzival (Sheridan), inside the game.

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