3D World

13 USING render PASSES

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render passes are an integral step for me. very rarely am I thrilled with the one off material. I like to render out multiple passes and take them into Photoshop for extra control. reflective or wet areas might look great in the eyes or mouth regions but seem oddly out of place on the overall body. By rendering out a few passes, I can have complete control over the final look of my hero shot. I’ll look at each pass in the following steps in more detail…

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