3D World

8 EXPORT TO ZBRUSH

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now that our materials’ names and polygon mesh names have been assigned, we can export our Zbrush high resolution model and our low resolution model in the .fbx format. The great thing about Zbrush FBX is that it can export all your separated subtools as one, and when loaded in Substance, the format will remember they are separated. You no longer need to export your .obj subtools and combine them in maya/3ds max like the old days.

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