3D World

Tips: v-ray for nuke

Advanced compositin­g techniques

- FYI

In last month’s article I went over how to create and use the Position pass in order to generate custom mattes, to speed up our V-ray for Nuke workflow. This issue I’m going to go over some more advanced V-ray for Nuke techniques and ways to use them.

The majority of the V-ray for Nuke nodes may feel familiar, allowing us to figure them out using logic and experience of standard Nuke nodes. Understand­ing these should complete your introducti­on to the plug-in and put you in a good place to efficientl­y use V-ray for Nuke on any project. Here I’ll give you an intro to a selection of these nodes as well as some tips, so you feel comfortabl­e using them. You don’t have to use V-ray for Nuke primarily for rendering. I’ve personally used the plug-in to enhance initial renders that I’ve been given. For instance, you can create your own fake fog, to give you volumetric­s in the places you need it. I’ve even added rim lights which I’ve then added over the render that I’ve been given. Being able to adapt the plug-in to the way I work has made it incredibly powerful. As you use the plug-in more you’ll want to understand how you can optimise your render times. The V-ray Sample Rate AOV that we can get V-ray for Nuke to kick out for us is incredibly useful when refining your render settings to get the render time down.

The AOV gives you a colour guide as to where you subdivisio­ns are being used, so that you can decide if they are being used in the correct places and make decisions accordingl­y.

Ideally you don’t want your AA (Antialiasi­ng) being calculated on glossiness and shadows. In this article I’ll also show you how to set this up. For all the assets you need go to creativebl­oq.com/vault/3dw208

V-ray for Nuke nodes may feel familiar, allowing us to figure them out using logic and experience of standard Nuke nodes

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 ??  ?? You don’t have to use V-ray for Nuke primarily for rendering, you can use it to enhance initial renders
You don’t have to use V-ray for Nuke primarily for rendering, you can use it to enhance initial renders

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