3D World

19 USING PHOTOSHOP

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Once I have a few passes rendered out I will jump into Photoshop and start layering them. Specular passes on screen or softlight; Ambient Occlusion passes on multiply (or maybe as a mask for other materials). every character has different needs. Once I get a nice base going I quickly collapse my layers and begin to just paint on the design. Again, part of this is to get rid of the cg feel on the image as it can feel a bit lifeless.

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