3D World

6 layer IT UP

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Put your Zero nodes under your rig. (If you want a bendy arm section, put these joints under your forearm joint, and the arm will be skinned to the joints under the follicles.) let’s take this further and add some layered control. Go back to your saved file (where the ribbon is unskinned) and make a new ribbon surface that has 1 span in each direction; duplicate the original ribbon surface then remove all the inner CVS from that duplicate.

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