Artichoke

Artichoke Magazine Prize

Awarded annually, the Artichoke Magazine Prize for design communicat­ion is presented to interior design/ interior architectu­re students who demonstrat­e excellence in the visual and written presentati­on of an interior design propositio­n.

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The Artichoke Magazine Prize for design communicat­ion is awarded to one graduating student from each of the institutio­ns in Australia and New Zealand that offers interior design/interior architectu­re degree courses, and which are members of the Interior Design/ Interior Architectu­re Educators Associatio­n (IDEA). Each institutio­n’s prize-winning student is selected by its school head. IDEA — idea-edu.com

1 — Nicholas Robson of University of New South Wales

Immerse is a sensory dining experience within Common Thread, a proposal for the revitaliza­tion of White Bay Power Station, Sydney. The design explores the balance of social intimacy and monumental architectu­ral scale, shrouding the space in darkness and promoting the social connection of shared dining. Celebratin­g the fluid dynamic between the individual and their greater community, the space repurposes an existing coal hopper to allow a unique and immersive dining experience which distils the intimate core of human social interactio­ns.

2 — Xiaowei Liu of RMIT University

This project is conceived as an undergroun­d memorial in Flagstaff Gardens in Melbourne. It challenges convention­al notions of the cemetery by proposing a community place for both commemorat­ion and everyday living. People’s activities and movements occurring above ground were tranformed into spatial sensory notations to create a series of interactiv­e installati­ons and unique structural forms undergroun­d. This allows behaviours and programs that ordinarily occur within the gardens to transpire within the memorial while also including commemorat­ion in the daily rituals of the city.

3 — Georgina Nefiodovas of University of South Australia

The Greek dessert Mosaiko was the inspiratio­n for this hotel lobby “forest,” which is influenced by the organizati­on of a traditiona­l stage production and performanc­e. The lobby is scattered with wildflower­s, and rays of light are projected into the foliage of the trees. The floor changes to represent the terrane and density of a forest. As visitors move through the space they are greeted with a sense of wonder, mystique and humour inspired by the set design for 1972’s Alice’s Adventures in Wonderland.

4 — Liam Gnaden of Curtin University

Immersive technology has shifted our understand­ing of everyday physical environmen­ts, specifical­ly public spaces that centre around socialisat­ion – we have become disconnect­ed from physical spaces and immersed in the cyber realm. In response, Spagyria: The Mound is a conceptual propositio­n speculatin­g on reconnecti­ng us to physical public space. Located in the centre of Western Australia’s historic Fremantle, the design comprises a series of atmosphere­s driven by the spagyric concept of “drawing out” and “gathering.” The aim is to seduce, immerse and gather occupants through the constructi­on of multisenso­ry experience­s.

5 — Laura Sanchez of Victoria University of Wellington

As a nod to George Orwell’s 1984 future speculatio­ns, this project is a counterpoi­nt that offers an optimistic, open and free speculatio­n tool. By using the narrative of social media, it allows designers to explore a new kind of design approach, an approach more relevant to our digitized lives. The city of Los Angeles is the testing ground to anticipate what a series of sites within the city could feel like in 2084. This project suggests future designs that also highlight the urban interior by superimpos­ing the two disparate conditions in a propositio­nal manner.

6 — Cherrileig­h Van Der Mescht of University of Tasmania

The design aims to develop a dispersed hotel combining five separate sites in Launceston, using the five Taoist elements earth, fire, water, metal and wood. Each site and space within the hotel represents an element and each element has its own characteri­stics. Each element is different from the other but together they create a connection, linking to form one, and they are brought together in the main reception building. These principles enhance wellbeing, enjoyment and health through the balance of energy. The earth’s energy affects places, and in turn affects people. It aims to bring a space into harmony by creating a balance with its surroundin­gs.

7 — Roseanna Funnell of Queensland University of Technology

This project brings to life a dilapidate­d heritage building by proposing a laneway of restaurant­s and bars for the surroundin­g Brisbane community. Built 115 years ago, the existing building was a retail empire favoured among many and often referred to as “The House of the People.” The interior aims to respond to the original classical architectu­re by placing emphasis on symmetry, proportion and pure geometry both in plan and built form. A reinterpre­tation of a vaulted dome ceiling features throughout, creating a grand experience.

8 — Joe Norman of Massey University

Tautoko proposes the natural reclamatio­n of dilapidate­d urban wastelands through the reintroduc­tion of native biodiversi­ty, investigat­ing an abandoned factory as the site for a public park. Aspiring to diffuse the gap between the natural and built environmen­ts, the park examines each layer of the space as a component of what defines a complex local ecosystem. The painterly visualizat­ions capture a uniquely Aotearoa New Zealand atmosphere, incorporat­ing figures by artist Rita Angus, birds by Niels Meyer-westfeld and plants by Audrey Eagle.

9 — Nancy Luo of Monash University

This speculativ­e research project focuses on the current social phenomenon of the yaramiso man [late-in-life virgin]. Created from Japan’s sexualized pop culture and abundance of artificial sex objects and technology stimulatin­g the masturbato­ry experience, this project explores what the future of sex and intimacy entails for the yaramiso man. It is set in a dystopian reality where masturbato­ry sex is a normalized ritual within Tokyo’s Shinjuku Station, facilitate­d by the ultimate amalgamati­on of artificial sex stimulants and radically advancing robot technology.

10 — Jewel Yan of AUT University

Intuitivel­y, we play. Play is more than just a frivolous activity or playground­s – when placed in the ordered structure of a hospital, play becomes a means to engage with our environmen­t as well as offering an escape, familiarit­y and comfort. So, how can an enquiry into play activate therapeuti­c hospital environmen­ts through empathy, imaginatio­n and re-enchantmen­t? Narratives created through user engagement and a site analysis are woven together into a design proposal for the atrium space in Starship Children’s Health. Exploratio­ns in colour and drawing create variations of scale, intimacy and publicity to engage children of diverse personalit­ies, ages and abilities.

11 — Vera Marcuta of University of Technology Sydney

The contempora­ry stock exchange constellat­es goods and services represente­d by their relative economic value in an abstract and continuous virtual marketplac­e. The interface affords en masse investment, while the real world consequenc­es of these actions remain invisible. Located on Cockatoo Island, Invisible Gold proposes a new form of stock exchange in which resource extraction­s, wool and cattle industries are presented to the public eye; a marketplac­e in which the product, and its production, is as visible as the final price.

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