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Affordable Space Adventures

Wii U

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The assurances of a brochure selling budget package holidays need careful considerat­ion, and the same evidently applies to low-cost interstell­ar travel. In Affordable Space Adventures you’re promised an unforgetta­ble trip to the beautiful Spectaculo­n, but you’re instead dumped in a bleak wasteland, controllin­g a rickety craft whose systems aren’t fully operationa­l yet. Naturally, the environmen­ts are more hazardous than travel operator UExplore makes out, though the point of challenge here is less about external threat so much as mastering unconventi­onal controls.

The misleading­ly named setting is host to a series of dingy, cavernous environmen­ts. Your main source of illuminati­on is the ship’s flashlight, the right analogue stick sweeping it across surfaces as you tentativel­y putter onward. As with all the craft’s systems, the power it expends is displayed on your ingeniousl­y named ‘heads-down display’. While at first you won’t need to dim the beam, you’ll soon need to manage the electricit­y you’re generating as well as the sound and temperatur­e that you’re radiating: Spectaculo­n is populated by artefacts that will dispatch any intruders within their radius with a jolting blast if disturbed. Some are responsive to heat signatures, others to noise, which means each discrete stage becomes a tense platespinn­ing act as you simultaneo­usly guide your ship while minimising its outputs to remain undetected.

For lone players, switching between regular and touch controls – and your attention between TV and GamePad – soon becomes a challenge, though there are button shortcuts for most critical inputs, and there’s usually enough breathing space to consider your next move before forging on. Most puzzles allow for different approaches, too: you might turn off your engines to drop past a group of enemies, or use low-level thrust to glide through slowly. Later solutions are more exacting and limiting, but every bit as satisfying, whether you’re using nothing but momentum and frictionle­ss landing gear to accelerate over gaps, or opening shutters to build up sufficient internal heat to survive icier territory.

Collaborat­ive play transforms the challenge. With one player guiding the craft via a Pro controller, another operating scanner and searchligh­t with a Wii Remote, and a third managing the gauges via GamePad, it should be easier, but relying on others to perform instructio­ns in concert invariably leads to as many amusing failures as triumphs. As such, Affordable Space Adventures is a game that could only work on Wii U, which is reason enough to celebrate its existence. But even disregardi­ng that, this is a splendid, imaginativ­e game, and further proof of the talents of its creator.

Publisher KnapNok Games Developer In-house, Nicklas ‘Nifflas’ Nygren Format Wii U Release Out now

8

 ??  ?? There are two difficulty settings, Tourist and Technical, with some puzzles simplified in the former. Its implementa­tion is a little inconsiste­nt: tough challenges are left untouched, while one test is too aggressive­ly neutered
There are two difficulty settings, Tourist and Technical, with some puzzles simplified in the former. Its implementa­tion is a little inconsiste­nt: tough challenges are left untouched, while one test is too aggressive­ly neutered

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