Description

In the beginning, a small unlicensed game development company was hit with divine inspiration: They could make a lot of money (and escape the wrath of Nintendo) by creating games for Christians. With the release of the 1990 NES platformer Bible Adventures, the developers saw what they had made, and it was good. Or, at least, good enough. Based on extensive research and original interviews with Wisdom Tree staff, Gabe Durham's book investigates the rise and fall of the little company that almost could, the tension between faith and commerce in the Christian retail industry, culture's retro/ironic obsession with bad games, and the simple recipe for transforming a regular game into a Christian game: throw a Bible in it and pray nobody notices.

About the author(s)

Gabe Durham is the founder, editor, and publisher of Boss Fight Books. His novel FUN CAMP was one of BuzzFeed's 17 Books We Loved in 2013. He lives in Los Angeles, CA.

Reviews

"Durham refuses to rest on the easy ironies of mostly atheist coders creating Christian games ... Durham finds humanity where others might see cynicism."

Amy Long

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